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Mass Effect 3 Patch Fixes Face Import Error

One of the most disappointing things about Mass Effect 3, besides the ending, was that Xbox 360 gamers who started with the first game couldn’t import their Shepard into the third game. BioWare promised a fix and that fix is coming this week.

Announced on the BioWare blog last Friday, the details of the patch were made public. It will be hitting the PC tomorrow, April 9, and hitting consoles a day later on April 10. The fixes coming repair some pretty big bugs and glitches like the aforementioned face importation problem. It also fixes some bugs that caused the player’s level to be reset or a crash resulting from quick loading of a FemShep profile.

Here’s the full change list:

Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3
Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)

On top of this, BioWare also announced Mass Effect 3: Extended Cut last week. It seeks to add further clarification onto the polarizing ending that has become one of the biggest talking points within gaming this year. It remains to be seen if this will appease those players who felt betrayed by the ending.