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Tag: Xbox-360

  • Xbox 360 Bundles Released For $249 Through Walmart

    Xbox 360 Bundles Released For $249 Through Walmart

    Even though it has released the Xbox One, Microsoft is not letting the Xbox 360 fade into oblivion this holiday season. Three new Xbox 360 bundles have been announced via the official Xbox blog, Major Nelson.

    First is an Xbox 360 with Call of Duty: Ghosts and Call of Duty: Black Ops II, for $249.

    Second is the same as the first, but with a blue Xbox.

    The third comes with a Kinect with the games Kinect Adventures, Kinect Sports, and Forza Horizon, also for $249.

    Game Informer offered their take on the deal:

    It’s annoying that some of the bundles are associated with specific retailers, but it’s smart to keep nurturing the Xbox 360. Microsoft certainly hopes these owners will transfer over to the Xbox One in the future.

    The best part is, you don’t have to wait for the holiday season to purchase it. Microsoft told Polygon that the first and the third bundle have been released today, while the special blue bundle goes on sale October 7th. According to MVC, you can only go to Walmart to buy it.

    Why is Microsoft nurturing the Xbox 360, when the argument could be made that the console is out of date with the release of the Xbox One? “Xbox 360 continues to be an important piece of the Xbox portfolio and still offers amazing games and entertainment experiences to fans,” an Xbox spokesperson told CNET, “We’re pleased to bring more offerings and price points for fans this holiday.”

    Last year, the Xbox 360 bundles ran $300 to $400. One deal featured a Kinect with Kinect Adventures and Kinect Sports, while the $400 version added Forza Horizon. Also, Microsoft waited last year to release these bundles on October 13th.

    Comparatively, consumers are getting a much better deal this year even earlier.

  • Xbox 360 Emulation Might Show Up On The Xbox One

    The Xbox 360 has one of the best game libraries of any game console. It’s a shame then that the console’s library can’t be played on the Xbox One. For fans of the console that bought an Xbox One, they have to keep the Xbox 360 out to play some of the upcoming games for the console. What if backwards compatibility was a thing though? Is it possible? Microsoft certainly thinks so.

    Kotaku Australia reports that Microsoft’s Frank Savage was asked at last week’s BUILD Conference if the company had any plans to build an Xbox 360 emulator for the Xbox One. After all, the Xbox 360 could play select Xbox titles through software emulation. With the Xbox One, it’s not too far out of the realm of reason to assume that it could play select Xbox 360 titles. Well, Savage says it is possible, but there’s a big caveat:

    There are [plans], but we’re not done thinking them through yet, unfortunately. It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there’s nothing to announce, but I would love to see it myself.

    In short, Microsoft is working on Xbox 360 emulation. That’s very good news. The bad news is that it might be a while before we see it. As Savage notes, the Xbox 360 was built on a completely different architecture from the Xbox One so software based emulation will be difficult. It’s not impossible, mind you, but getting it up to a point where most games run satisfactorily will take a while. It will definitely be worth the wait though if Microsoft is able to pull it off.

    Speaking of software-based emulation, what about the PS4? Surely it can play PS1, PS2 and PS3 games through software emulation, right? VG247 reported last month that Sony was indeed working on software emulation for PS1 and PS2 titles that would only require a disc. The console would also upscale these games to 1080p. That sounds awesome, but there are some problems with PS2 emulation. If Sony can work out the kinks, we may just have disc-based software emulation for thousands of titles on the PS4. As for PS3, that’s what Sony’s PlayStation Now streaming service is for as software emulation of PS3 titles, including the complex Cell architecture, is all but impossible.

    Image via IGN

  • Here’s Everything You Need To Know About The Batmobile In Arkham Knight

    After three games, Batman Arkham Knight will finally let players actually drive the Batmobile around Gotham City. That, in and of itself, is a pretty big addition to the series, but Rocksteady isn’t content to just let players drive one of the most recognizable vehicles in pop culture. Instead, they’re building an entirely new experience around the vehicle to help you feel like you really are Batman.

    In a new post on the PlayStation Blog, Rocksteady says they built the Batmobile with three core design tenets in mind. The first is that the Batmobile would be unstoppable. In other words, you’ll be able to smash through pillars, stalls and other obstacles while in the Batmobile. The second is what Rocksteady calls “Instant eject into glide.” As the name implies, Batman will be able to eject himself from the Batmobile at any time and seamlessly go into a glide. The third is “Instant access” – with a press of the L1 button, the Batmobile will come around the corner ready for Batman to jump in.

    As for the design itself, the team admits that the Batmobile design in Arkham Asylum wouldn’t work that well in a city environment. Instead, they went back to the drawing board and redesigned the Batmobile from scratch to look realistic while maintaining its intimidating persona. Here’s the philosophy that went behind the design:

    So with [the Arkham Asylum] design rejected, we actually started with ideas that were driven by a purely pragmatic approach. After a number of iterations, we felt that this never captured the spirit of Batman. While he is not someone who ever shows off for the sake of it, it is very important that you know when Batman is around. He doesn’t build a distinctive vehicle just because he likes to drive a flash car. He drives a unique vehicle for the same reason he wears his cape and cowl – it’s part of his persona of intimidation.

    Batman Arkham Knight will be out later this year on PS4, Xbox One and PC.

    Image via PlayStation Blog

  • Guitar Hero DLC Gets Axed Later This Month

    Were you one of the millions of people who bought into the Guitar Hero craze all those years ago? You probably even have a few of the plastic instruments lying around. Well, you might want to dust them off as Activision is shutting off its DLC servers.

    Activision announced today that all of the DLC for Guitar Hero, Band Hero and DJ Hero will be going offline on April 1. The mobile Guitar Hero game for iOS will also be pulled. As for the fate of your previously purchased songs or the online multiplayer servers, here’s the official statement:

    Sad to say that the downloadable songs for the Guitar Hero, DJ Hero and Band Hero games, and the Guitar Hero mobile game will no longer be available after March 31, 2014. The Guitar Hero servers will stay online and any previously purchased downloadable content is unaffected by this change.

    As a way of saying thank you to the community, Activison will have some song packs available at 50 percent off on PS3, Xbox 360 and Wii for all three franchises. There’s no mention of which song packs are on sale in the statement, but the sale will last until March 31. If you had any particular songs you wanted to get for any of the Guitar/Band/DJ Hero games, this is your last chance.

    Those saddened by this news probably should have seen this coming as Activision killed off the Guitar Hero franchise years ago as sales dwindled in the face of consumer indifference caused by market saturation. Both Activision and Harmonix flooded the market with plastic instrument rhythm games and consumers just stopped caring. Sales went from millions one year to less than 500,000 the next. It was unsustainable and Activision pulled out before it lost more money on the franchise. It left open the possibility that Guitar Hero could come back, but this announcement makes that seem unlikely.

    Last year, Harmonix ended weekly DLC updates for Rock Band in April. The DLC, however, is still available for those games and will likely remain available for some time.

    Image via GuitarHeroGames/YouTube

  • Sacred 3 Certainly Puts The Action In Action RPG

    The Sacred series is one of those lesser known RPG franchises that sticks around thanks to its devoted PC fanbase. The development team tried to branch out with console versions of Sacred 2, and that must have been a successful experiment for them as they’re going to try it again.

    Deep Silver announced this morning that Sacred 3 will be making the rounds on PC, PS3 and Xbox 360. The action RPG will feature the same top-down perspective that was in Sacred 2, but looks to be even more action packed. The debut gameplay trailer is full of lightning fast sword strikes, magical explosions and more. It’s also quite the looker in a genre that’s known more for its aesthetic brilliance than its technical mastery.

    As for its gameplay, the focus this time around will be on competive co-op. In fact, the game’s motto is, “Victory will be ours. Glory will be mine.” In other words, players will be working towards the common goal of clearing the game, but they will also be competing to become the greatest hero of your team. Here’s the description:

    Sacred 3, the newest installment in the saga, is an action-packed Hack ‘n’ Slash game focused on co-op gameplay. You and a friend can choose any hero and use unique skills and co-op combat arts to defeat hordes of enemies and take on epic boss encounters. The game supports seamless drop-in/drop-out multiplayer for two players to fight in co-op offline, and up to four players online over PlayStation Network. But be careful, your partner also is your biggest rival for the ultimate goal; to become the greatest hero of all.

    Sacred 3 will be out on August 26 for PS3, Xbox 360 and PC.

    Image via PlayStation Blog

  • Subsidized $99 Xbox 360 is Gone For Good

    Microsoft’s innovative plan to sell subsidized video game consoles is now dead. According to a Wall Street Journal report, Microsoft quietly killed its $99 subsidized Xbox 360 offering last July.

    The offering, introduced back in May 2012 allowed customers to buy a 4GB Xbox 360 console with Kinect bundled in for just $99. The catch was that customers had to sign up for two years of Microsoft’s Xbox Live Gold subscription service at $15 per month. Xbox Live Gold is required for consumers to play online game or use apps through Xbox consoles and normally costs only $5 per month.

    At the time the program launched many industry watchers considered it to be a test for how Microsoft might price its then-rumored next generation console. Such an offering would allow Microsoft to sell its new console at a low up-front cost, undercutting competition while ensuring a robust multiplayer community on the system. Instead Microsoft priced its Xbox One console at $500, putting it at a higher price point than Sony’s $400 PlayStation 4 console.

    Microsoft eventually rolled the offer out to other retailers such as Best Buy and GameStop, but it seems now that the pricing model just did not connect with consumers. The Journal report quotes a Microsoft spokesperson as saying the subsidized $99 Xbox 360 was simply a “pilot experiment.” The report also cites an IDC analyst who claims Microsoft revealed last year that the program had simply been a way to milk sales of the Xbox 360 in the waning years of the last, long console generation.

  • Titanfall Cancelled At The Eleventh Hour For South Africa

    Titanfall is almost upon us. Next Tuesday, gamers all around the world will hop into mechs and fight for supremacy. Well, almost all around the world as one country is no longer getting the game.

    EA announced today that the planned South African release of Titanfall has been cancelled. Surprisingly, the cancellation wasn’t made in response to some perceived controversy or violence. Instead, the country’s Internet is to blame as EA says performance rates “were not as high as [they] need to guarantee a great experience.”

    Of course, this doesn’t mean that Titanfall is permanently cancelled for the region. Instead, it looks like EA will continue to monitor the situation and see if the game can be released in the region at a later date.

    As you might expect, however, the news was met with a lot of anger. South African gamers, who took part in beta last month, took to the company’s Facebook page to voice their complaints. Most of the complaints seem to be centered on the fact that EA took this step without consulting local gamers and many feel it’s a slap in the face to them. Even if the game does suffer performance issues due to lag, many feel that EA should release the game anyway and let gamers deal with any performance issues. After all, a less than optimal gaming experience is better than no game at all.

    It’s hard to take a side in this because both sides have valid points. EA wants to make sure the game works flawlessly for South African gamers and its own performance tests say that’s impossible. The gamers who took part in the beta should know about the performance better than any internal test, however, and they’re reporting that the game works fine thanks to Titanfall’s latency tolerance algorithms.

    South African gamers have also created a petition demanding the game be released in the region. It currently has 440 signatures and is looking for 60 more to reach its first threshold.

    At this point, EA should probably just release the game and see what happens. If not, South African gamers are just going to pirate it. Selling a game that doesn’t work isn’t exactly new to EA anyway.

    Image via Change.org

  • Titanfall Gets The Inevitable Live-Action Ad

    Titanfall is hardly realistic. The very concept is absurd really. A bunch of robot pilots duke it out on a small map and then call down giant mechs to do further battle until one team has to evacuate. It’s like the plot of an 80s cartoon, but it’s strangely compelling.

    It may be compelling, but it’s still an 80s cartoon. In fact, I could see Titanfall being advertised as if it were a cartoon out of the 80s – kind of like Far Cry 3: Blood Dragon. Of course, that kind of advertising is a little tongue-in-cheek and might turn off the hardcore brogamers that EA and Microsoft are so desperately marketing Titanfall too.

    That’s where the live-action ad comes in. Why not throw in a couple of good looking young adult men walking around the city with their online persona (i.e. titan) in tow while you’re at it. While the small children and brogamer that will eventually populate Titanfall servers will never look like this, they certainly wish they did.

    Go, brogamer, be the ridiculously photogenic mech pilot you always wanted to be and do battle with your adversaries in the middle of a crowded city. Civilian casualties be damned and all that.

    Titanfall will be out March 11 for Xbox One and PC. The Xbox 360 version will launch later on March 25.

    Image via xbox/YouTube

  • Ultra Street Fighter IV Is Like The Wayback Machine Of Fighting Games

    Fighting games are constantly evolving in the name of balance. One character might be too powerful while others aren’t powerful enough. It’s inevitable then that some players will be unhappy when powerful characters get nerfed in later versions. Capcom is finally giving those players an outlet in the latest incarnation of Street Fighter IV.

    Capcom unveiled this weekend that Ultra Street Fighter IV will have a new option called Edition Select. It will allow players to play as characters from any of the previous incarnations of Street Fighter IV. Want to play as Ryu from Vanilla Street Fighter IV versus Yun from Super Street Fighter IV Arcade Edition? You can totally do that.

    So, how will this affect tournaments and online play? It won’t. According to the Japanese Capcom blog, Edition Select will not be available for use in online play which is a pretty good indicator that it also won’t be available in official tournament play. On the other hand, casual tournaments will probably welcome the use of past versions of characters.

    Ultra Street Fighter IV will be available later this year for Xbox 360 and PS3. There have been teases that a PS4 version is also in the works, but that’s still just a rumor for now.

    Image via Street Fighter

  • Here’s Some Fresh Titanfall Gameplay

    Did you get into the Titanfall beta? No? Well, you missed out on the coolest multiplayer shooters of the past five years. While you wait to play the final game on March 11, EA has some fresh gameplay footage to hold you over.

    In the new gameplay trailer, we get four minutes of gameplay from the Angel City map. This was one of the two maps available in the beta and it was my personal favorite of the two. The close quarters combat between the buildings made some interesting strategies available for players willing to learn wall running and double jumps.

    The only downside to the map is that the streets make moving around in titans a little difficult. That’s the point, however, as the map favors pilot combat over titans and those who decide to enter their titan are vulnerable to choke points and attacks from pilots with anti-titan weaponry on the rooftops.

    Titanfall will be out March 11 on Xbox One and PC. It will come to the Xbox 360 on March 25.

    Image via Official EA UK/YouTube

  • Trials Fusion Tricks Its Way To Consoles, PC On April 16

    At last year’s E3, Ubisoft introduced us to two new games in the successful Trials franchise – Trials Fusion for consoles and PC, and Trials Frontier for mobile. Today, Ubisoft has shared a new trailer for the home console version.

    In a new trailer for Trials Fusion, we’re treated to a look at what’s being described as the best looking Trials game yet. Of course, you would assume that would be the case as this is not only the first Trials game launching on multiple systems, but it’s also the first Trials game for next-generation consoles.

    True to their word, Trials Fusion is a very pretty game. While part of that is due to better hardware, the aesthetics go a long in making it look good as well.

    As for gameplay, the physics-based gameplay that fans have come to know and hate love is back and ready to give you a few weeks of frustration as you attempt to nail every jump and stunt. Speaking of which, the trick system is back with a host of new improvements.

    Trials Fusion launches April 16 for the Xbox One, Xbox 360, PS4 and PC.

    Image via Ubisoft/YouTube

  • Here’s That Super Expensive Titanfall Collector’s Edition

    It’s becoming pretty standard to offer some kind of collector’s edition with any big name game release these days. Those collector’s editions generally only cost about $20 more over the standard edition, however, and throw in an art book and soundtrack CD. That’s not the case with Titanfall as its collector’s edition comes in at $190 over the standard edition’s price.

    Announced last year, the Titanfall Collector’s Edition is a $250 box that includes the retail game, a hardcover art book, a Titan schematic, a certificate of authenticity and a massive Atlas Titan statue complete with pilot and two grunts on the base. It also lights up and can switch between blue and red.

    As far as collector’s editions go, Titanfall may be the most expensive ever made. Generally, the most expensive tend to hit $150, but rarely go over that. The price wasn’t a deterrent, however, as both the PC and Xbox One collector’s editions are already sold out at pretty much every retailer. Of course, you have to account for the fact that some of those sales were made by scalpers hoping to make a nice profit off those who forgot to preorder when it was first announced.

    Titanfall launches on March 11 for the Xbox One and PC. The Xbox 360 version launches a bit later on March 25.

    Image via TitanfallGame/YouTube

  • Castlevania: Lords Of Shadow 2 Gets One Last Trailer

    February has been an absolutely bonkers month for game releases. March isn’t looking any slower with major releases like Titanfall, Dark Souls II and South Park: The Stick Of Truth. Before you start counting your money to make sure you have enough cash for the games of March, Konami would like to remind you of one last game left in February.

    To help jog your memory, Konami has released a launch trailer for Castlevania: Lords of Shadow 2 that gives us one last look at the sequel that wraps up the Lords of Shadow trilogy once and for all. There’s a lot of footage here that we’ve already seen mixed with some new footage of characters and bosses that we haven’t seen yet.

    One of the more intriguing parts of the trailer is that it implies Dracula takes his name quite literally and turns into a dragon. It’s unknown if this is a special screen clearing attack, or if it’s a cutscene during a boss fight. Either way, it’s pretty cool.

    Castlevania: Lords Of Shadow 2 launches on February 25 for PS3, Xbox 360 and PC.

    Image via GamesNewsOfficial/YouTube

  • Here’s Some More Plants Vs. Zombies: Garden Warfare Gameplay

    Over the past few months, EA has hyped Plants Vs. Zombies: Garden Warfare through a number of trailers and interviews with the team behind the new team-based shooter. Now the game is almost out in the wild, and Xbox has some final gameplay footage to get your hype up just a little bit more.

    Xbox’ Major Nelson and the Xbox Wire team played some Garden Warfare recently and shared the footage with all of us. This particular gameplay footage is far more indicative of what your experience will be like as gameplay trailers tend to come from players who have spent months, if not years, with the game.

    Besides showing some fresh gameplay, Major Nelson details some new gameplay features that we have yet to see. For instance, both sides can summon small plants or zombies that call back to the tower defense games. Players can also earn sticker packs which grant them new items, summons or even powerful class variants.

    Plants vs. Zombies: Garden Warfare will be out February 25 for the Xbox One and Xbox 360. A PC version will launch later this year.

    Image via xbox/YouTube

  • Plants Vs. Zombies: Garden Warfare Is In On The Joke

    Ever since its reveal, it was pretty obvious that Plants vs. Zombies: Garden Warfare was a parody of sorts. The modern warfare genre of first-person shooters had reached a saturation point in 2013, and it was about time somebody made fun of it. Interestingly enough, Call of Duty and Battlefield aren’t the only games being made fun of though.

    In a new trailer for Garden Warfare, the game’s producer – Brian Lindley – talks up the game’s reliance on humor. He’s quick to point out that humor has always been a core tenet of the franchise, and that Garden Warfare afforded them the opportunity to branch out in regards to humor. That humor manifested in the form of promotional posters that poked fun at most of EA’s major franchises, like Mass Effect, Dragon Age, Medal of Honor and Dead Space.

    The aforementioned posters are just that though – posters. Is there any chance we might see some DLC in the future that features nods to EA’s stable of franchises? Lindley just gave us a maybe but EA is never one to shy away from monetizing their game through DLC. So fret not, you may be able to play as the Grass Effect team just yet.

    To see more of Garden Warfare’s unique brand of humor, check out its live-action TV spot featuring a dolphin gun.

    Plants vs. Zombies: Garden Warfare is out February 25 on Xbox One and Xbox 360.

    Image via Official EA UK/YouTube

  • Plants Vs. Zombies: Garden Warfare Gets A Bizarre Live-Action Trailer

    Despite game consoles now being able to output near lifelike models of people and places, game publishers still rely on the overused live-action trailer to sell their game. Not that I’m complaining of course since most of these live-action trailers to implant video game logic into real life with hilarious results.

    The latest game to mix the real and fantastic is Plants vs. Zombies: Garden Warfare. In its latest live-action trailer, we’re treated to the modern warfare environment that Garden Warfare is attempting to spoof. In the heat of battle where traditional firearms are king, one brave soldier tries his luck with a dolphin gun that fires fish guts. Now that I think about it – it would probably be pretty effective.

    As you might guess, the dolphin gun is just one of many weapons that the zombies are equipped with in Garden Warfare. The zombies utilize more traditional looking weaponry with bizarre ammo to take on the plants and their photosynthesis-based projectiles.

    Plants vs. Zombies: Garden Warfare’s main attraction may be its team-based multiplayer, but the game also features a fully fleshed out co-op mode where the plants attempt to protect their garden from the invading zombie hordes. For more on that, check out our previous coverage.

    Plants vs. Zombies: Garden Warfare will be out on February 18 for the Xbox One and Xbox 360.

    Image via GamesHQMedia/YouTube

  • Check Out The First 13 Minutes From South Park: The Stick Of Truth

    South Park: The Stick Of Truth has gone gold. After two years of known development and a delay or two, what may be the funniest RPG ever made is nearly upon us. To celebrate this momentous occasion, Ubisoft has shared a new trailer.

    In the trailer below, you’ll get to see the first 13 minutes of gameplay from South Park: The Stick of Truth. This introduces the opening where the player is the mysterious new kid in town with parents that don’t understand why he’s mute. It also introduces us to the first few battles and Cartman explaining the four classes, including Jew.

    Outside of the humor, South Park: The Stick of Truth looks to be an immensely fun game. It borrows the combat from the Paper Mario series for a turn-based system that makes the player pay attention as they input commands to deliver stronger attacks and block damage.

    If you were on the fence, you really should check out the latest gameplay trailer. It might just sell you. If you already were sold, you might want to avoid the video if you care at all about spoilers.

    South Park: The Stick of Truth will be out March 4 for PS3, Xbox 360 and PC.

    Image via ubisoft/YouTube

  • Far Cry Classic Comes To Xbox 360, PS3 Today

    Remember Far Cry? The original PC game developed by Crytek back in 2004 was the first game to introduce us to the veritable CryEngine that’s now being used in games like Crysis and Ryse: Son of Rome. It also helped solidify PC gaming’s superiority when it came to visuals. Now the original PC classic is finally making its way to consoles.

    Ubisoft announced today that Far Cry Classic, a remake of the original with improved visuals, is launching today on the PS3 and Xbox 360. The remake has only improved the visuals and UI so those hoping for a major overhaul of the original title’s admittedly dated gameplay are out of luck.

    Alongside the release of Far Cry Classic, Ubisoft will also be releasing a collection of the title’s far better sequels in a bundle called Far Cry Compilation. The bundle includes the divisive Far Cry 2, the universally loved Far Cry 3 and the absurd Far Cry 3: Blood Dragon. All three games are way better than the original Far Cry, but Far Cry Classic may be worth a look if you want to see where Far Cry 3 came from.

    Image via PlayStation/YouTube

  • Here’s A Combo Heavy Lords Of Shadow 2 Trailer

    You could easily argue that Castlevania: Lords of Shadow had simplistic combat. Sure, there was a combo system in place, but it really couldn’t compete with the likes of God of War or Devil May Cry. With Lords of Shadow 2, it looks like the team is stepping up its game with a variety of weapons that can be switched on the fly for custom combos.

    In the latest trailer for Castlevania: Lords of Shadow 2, we’re treated to a look at the Void Sword weapon. Compared to Gabriel’s combat cross, the void sword doesn’t have much of a reach. It makes up for this, however, through its ability to steal the life force of all those it comes into contact with.

    Beyond the void swords specific ability, we’re also treated to a look at a number of combat combos in the game. While there hasn’t been anything specific said about the combo system, it looks like Lords of Shadow 2 will be putting a greater emphasis on keeping a combo chain going.

    Castlevania: Lords of Shadow 2 will be out on February 25 for PS3, Xbox 360 and PC.

    Image via Castlevania: Lords of Shadow/YouTube

  • Here’s Some More Lords Of Shadow 2 Gameplay

    When it comes to game trailers, nothing beats direct feed gameplay. Sure, developer diaries are nice and all, but they rarely give us a look at how the game actually plays. That’s why it’s a relief that the guys over at Mercury Steam are finally sharing a new gameplay trailer for Castlevania: Lords of Shadow 2.

    In the latest trailer for Lords of Shadow 2, we’re treated to nine minutes of gameplay featuring Gabriel Belmont’s run in with the Toy Maker. The Toy Maker was one of the antagonists in Lords of Shadow – Mirror of Fate, but players never actually got to fight him. That all changes in Lords of Shadow 2.

    If you want to avoid spoilers, you might not want to watch the gameplay trailer below. If you don’t mind spoilers, you’ll be able to see a section of story and a rather impressive boss fight. Check it out:

    Castlevania: Lords of Shadow 2 will be out February 25 for Xbox 360, PS3 and PC.

    Image via GamersPrey/YouTube

  • Lightning Returns To Raid Some Tombs

    Until now, Square Enix hasn’t really crossed the streams between its Western and Japanese properties. It seemingly kept the separate because the fan bases for franchises like Tomb Raider and Final Fantasy were different. Well, Square is going to try things out with a little cross pollination DLC.

    Square Enix announced this morning that Lightning Returns: Final Fantasy XIII will get some Tomb Raider DLC to coincide with the release of Tomb Raider: Definitive Edition on Xbox One and PS4. The DLC gives Lightning a total makeover as she dons Lara’s outfit from the latest Tomb Raider while equipping herself with a riot shield and pick axe.

    With this latest addition, it makes one wonder if Square Enix will be experimenting with other DLC crossovers in the future. Since Lightning Returns is heavily based on costumes, we could easily see Square adding Deus Ex, Hitman or Kane & Lynch costumes to the game. While the audiences may not overlap, I’d sure as hell would want to see Lightning fight in a suit while killing fantastical monsters with piano wire.

    Tomb Raider: Definitive Edition is now available on PS4 and Xbox One. Lightning Returns: Final Fantasy XIII will be released on February 11 for the PS3 and Xbox 360.

    Image via GameNewsOfficial/YouTube