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Tag: Silicon Knights

  • Shadow Of The Eternals Wants To Drag Players Back Into Eternal Darkness

    Before Silicon Knights became the butt end of a very sad joke, the developer made one of the most critically acclaimed games on the Gamecube. Enteral Darkness: Sanity’s Requiem is still remembered to this day as one of the best games for the console, and one of the best horror games ever made. Talk of a sequel has been floating around for years, but now it seems like it may actually happen.

    IGN posted a teaser trailer today for a game called Shadow of the Eternals. If the title wasn’t enough of a hint, the teaser outright says that the game is being made by the team behind Eternal Darkness. The studio attached to the project is called Precursor Games though, perhaps as way to distance itself from the bad reputation Silicon Knights has built up for itself over the past few years.

    According to Kotaku, Silicon Knights president Denis Dyack is on board with the spiritual sequel. There’s some cause for alarm as Dyack does not have the best reputation in the industry anymore either, but it might be worth it to give this new game the benefit of the doubt.

    Besides, the folks at Silicon Knights Precursor Games know that this is likely their last shot at actually being relevant in the industry again. Now it has to convince everybody to support the game when it launches a crowdfunding campaign, presumably via Kickstarter, on Monday.

  • Court Orders Silicon Knights to Destroy Copies of Too Human, X-Men: Destiny

    Court Orders Silicon Knights to Destroy Copies of Too Human, X-Men: Destiny

    A U.S. District Court has ordered Silicon Knights to stop using Epic Games‘ Unreal Engine and destroy all of its works containing licensed Epic Games technology, including unsold copies of Too Human, X-Men: Destiny, and other unreleased titles. The destruction will have to happen no later than December 10, 2012. The court also increased the amount of money awarded to Epic Games in May of this year from $4.45 million to $9.1 million.

    This case stems from 2007, when Silicon Knights sued Epic Games, claiming that Epic’s Unreal Engine 3 wasn’t “working,” that Epic was holding back some mythical improved version of the Engine, and that these troubles had cost Silicon Knights millions of dollars. Epic successfully defended itself and countersued, winning a jury trial at the end of May. Today’s decision presents even more of a blow to Silicon Knights. From the decision:

    Not later than December 10, 2012, Silicon Knights shall destroy all versions of the Licensed Technology in its possession, including (but not limited to) the video game engine code for Too Human, The Box/Ritualyst, The Sandman, X-Men: Destiny, and Siren in the Maelstrom, all other game code that was created using the Licensed Technology, all versions of the Unreal Engine 3, and all copies of any information obtained from the licensee restricted portions of the Unreal Developer network.

    In addition, Silicon Knights will have to recall any of its games that use Epic’s code and destroy them. The developer will also have to permanently stop using Epic’s engine, and remove any of Epic’s licensed technology from its own game engine, under the supervision of Epic.

    It appears Silicon Knights could be done as a game developer if this decision stands. With its last two (poorly reviewed) games not even on store shelves and a white screen sitting where the code for its future games should be, it’s hard to imagine a publisher investing in a new title with the company.

    (via Joystiq)