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Tag: Serious Sam

  • Serious Sam Collection Coming to Europe in July

    In terms of over-the-top shooters, the Serious Sam series is in a class of its own. The games have managed to maintain an old-school flavor while providing hours of action for shooter fans just looking to relax and blow up some aliens. Now, the series will be coming to Xbox 360 in a new bundle.

    Mastertronic Group today announced the Serious Sam Collection. The collection, which includes the major Serious Sam games, has been created in conjunction with Croteam and Devolver Digital. It will be available in Europe for Xbox 360 on July 12.

    The collection includes four games: Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3 :BFE, and Serious Sam Double D XXL, the 2011 2d side-scroller. The Serious Sam 3: Jewel of the Nile DLC is also included in the package.

    A new trailer for the Serious Sam Collection was released along with the announcement. It does a pretty good job of showing just how the series has changed (and not changed) over the past decade:

  • Serious Sam 3 Shows The Correct Way To DRM

    Digital rights management is still a concept of contention, which only gets exacerbated when companies like EA decide to block a consumer’s access to games they’ve already purchased. Yes, content developers and their publishers should have some level of control over the digital files being offered to the public, but when DRM gets abused, it easy to see why users are soured on the idea.

    That’s why video game developer Croteam and their approach to DRM regarding the Serious Sam 3 sequel/prequel is so awesome. Instead of cutting off access to previously-purchased files, if the game has been pirated, the person playing the pirated copy is going to have some DRM issues to deal with, but it won’t be like any DRM enforcement that’s been seen before.

    Instead of denying access to the pirated copy, the game-playing pirate is going have to deal with an indestructible enemy that chases them around for as long as they are playing their unlawful copy. There’s even video of the DRM enemy in action, and besides looking very effective, the enemy itself is a creepy looking arachnid/scorpion and it moves very, very quickly:


    Unfortunately, there’s very little information on Croteam’s — the game’s developers — site, but rest assured, the video is not a fake, and their version of DRM really exists. How the game figures out it’s a pirated copy is also not explained by any officials, but some comments over at Rock, Paper, Shotgun shed some light. All of the [sic]s remain intact.

    First, a reader who goes by pakoito says:

    That happens the third time you reload because the cracked game crashes every 5 minutes, o’clock.

    User Ascense offers this perspective:

    I’m guessing the game code adds the scorpion to the game by default, and the file checks disable the scorpion. When the game gets cracked, most likely it’s done by changing all file checks to no-ops, in witch case the code that prevents the scorpion from spawning, is also removed. So unless you modify the executable by removing the drm-check code, you won’t have any issues wrt the scorpion…

    Aside from that, however, there idea of an indestructible DRM monster has some people wanting to try to the pirated copy, just for a chance to fight the creature. Just ask reader ninjapirate:

    Perhaps they could sell the pirated version as a collector’s edition?

    What about you? Do you think this is an effective way to police your digital files, or is EA’s “slash and burn all access” the way to go? Let us know what you think.