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Tag: PS4

  • Daylight Conjures Up New Scares Each Time You Play

    Games that offer up procedurally generated content are nothing new. In fact, roguelikes and dungeon crawlers have been doing it for years. The games have received more attention lately thanks to games like Minecraft though. Now Zombie Studios is trying their luck at making a procedurally generated horror game.

    Daylight, a new game from Zombie Studios and Atlus, attempts to reinvent the survival horror genre by making the game different with each playthrough. The basics will remain the same, however, as players attempt to navigate their way through an abandoned hospital with only a smartphone as their sole light source and weapon. Think of it as Fatal Frame, but without knowing what’s going to happen on each playthrough.

    The first trailer will give you an idea of what to expect when the game launches in early 2014 for PS4 and PC:

    Image via AtlusUSA/YouTube

  • Sony Patents Method To Make Old Games Feel New Again

    Remakes are nothing new to the game industry. Ever since Nintendo remade the first three Mario games for Super Mario All-Stars on the SNES, developers around the world have delighted fans with remakes that improve the visuals, gameplay and more. Now it looks like Sony is looking at a novel way to introduce new elements in older games without having to completely remake it.

    iGR recently stumbled upon a patent filed by Sony Computer Entertainment called, “Suspending state of cloud-based legacy applications.” As the name suggests, the patent details a technology that could theoretically be used to take a “snapshot” of a specific game and then resume from that point at a later date. While it certainly could be used to help players resume a paused game, it could also be used to introduce new elements into older games.

    Here’s how Sony describes it:

    Finding new ways to play preexisting video games can increase the longevity of older games. Instead of replaying the same level or completing the same missions repeatedly, gamers often desire new challenges when replaying legacy games. In response to this need, game designers have begun to produce mini-games. Within a mini-game, the gamer can be instructed to complete new objectives or challenge their friends for high scores in a format that was not originally designed into the legacy game. Further, since the mini-game is derived from a legacy game, the gamer already knows the characters and basic components of the game, and is therefore more likely to play the mini-game.

    Mini-games often do not begin at traditional starting points that were used in the original game. For example, the mini-game may begin near the end of a level, just prior to facing a final opponent, or the boss of the level. A boss is an enemy-based challenge which is found in many video games. Bosses are generally seen at the climax of a particular section of the game, usually at the end of a stage or level. Due to the climactic nature of fighting a boss, mini-game designers may choose to use this section of the game as their starting point. In order to make the mini-game more challenging than the original version, the game designer may also want to limit the number of lives a player may use, or change other game parameters such as the amount of health the main character has remaining Other game scenarios may be chosen as starting points for a min-game. For example a mini-game may begin with the game player being the batter in a baseball game where there are two outs in the bottom of the ninth inning and the batter’s team is down by one run.

    Pretty cool, right? If Sony can somehow pull this off, it could help revitalize a lot of older games for new and old players alike. Nintendo has already dabbled in something like this with the release of NES Remix on the Wii U. The game tasks players with completing specific challenges in classic NES games alongside introducing new challenges that completely change how the games played. For example, one level turns the ground in the first stage of Super Mario Bros. to ice.

    It should be noted that Sony’s patent wouldn’t be able to do anything that sophisticated. NES Remix involved a lot of new code and substantial changes to the original game. Sony’s patent would simply allow the developers to change the game within its original parameters and then present that to the player as a new challenge.

    If anything, this patent is only further confirmation that cloud emulation is coming sooner or later to the PS4. While the specter of OnLive is still fresh in our memory, Sony and Gaikai may yet be successful in a field that nobody else has really been able to find much success in.

    Image via US Patent and Trademark Office

  • Japan’s First PS4 Commercial Is Kind Of Mean

    Traditionally, Sony has launched its previous PlayStation consoles in Japan first. You could chalk it up to how Japanese companies tend to the needs of the home market first. That all changed with the PS4 as it launched in the U.S. and Europe in November while Japanese gamers have to wait until February 22. Now Sony is using that three month gap between the U.S. and Japanese launch of the PS4 in its first PS4 ad for Japan.

    In the first TV commercial for the PS4 in Japan, Sony teases Japanese gamers with imagery from PS4 launches all around the world. Obviously, the intention was to show Japanese gamers just how excited we in the West were when the PS4 launched in November. The intention is entirely lost, however, when you realize that it looks like the ad is just rubbing in the fact that Japan didn’t get the latest Sony hardware first this time. Even worse, they had to wait three months for Sony to launch the console in its home territory.

    But hey, at least Japan is getting the PS4. Microsoft still hasn’t revealed its Xbox One plans for the region, and has even delayed the console’s launch in a number of Eastern European countries. Granted, the Xbox One isn’t expected to perform well in Asia, but the Xbox 360 did have its fans in Japan. It must have been even worse for them to see the Xbox One launching in almost every major country around the world except for their own on November 22.

    As we approach the PS4’s Japanese launch, you can expect Sony Japan to ramp up its marketing efforts. If you’re feeling a little sadistic, you might want to see more ads like this. It’s certainly a little funny, especially when compared to the ads we got in the U.S. and UK.

    Image via playstationjp

  • Here Are The Biggest PS4 Games Of 2014

    Here Are The Biggest PS4 Games Of 2014

    While the PS4 may have launched in November, it still hasn’t really come into its own just yet. It barely has any exclusives worth playing, and many of its best games are available on cheaper, older systems. That may all change in 2014, however, as Sony and its development partners are hard at work to make sure 2014 is a stellar year for the PlayStation 4.

    PlayStation Access has a list of the 20 PS4 games you need to be looking forward to next year. A lot of the usual suspects are here, including Watch Dogs, Infamous: Second Son and Metal Gear Solid V: Ground Zeroes. The below video also reminds us that games like Ubisoft’s The Crew and The Order 1886 are coming in 2014.

    To cement Sony’s commitment to indie games, the list also reminds us that games like The Witness, Hotline Miami 2: Wrong Number and Transistor are all coming in 2014.

    It should be noted that Final Fantasy XV and Uncharted 4 are probably not going to come out in 2014. That being said, PlayStation Access is an official outlet of Sony UK and they might know something that we don’t. It’s not likely though. We’ll probably have to wait until 2015 to get our hands on the aforementioned games.

    Image via PlayStation/YouTube

  • PS4 Will Lead The Console Race In 2016, Says Analyst

    Predictions are fun, especially when said predictions involve video games in some capacity. That’s why it’s no surprise that analysts are already making predictions about what the video game market will look like in 2016 – three years after the launch of the Xbox One and PS4.

    In a note sent to investors today, Wedbush Securities analyst Michael Pachter provided his very own predictions of how all three consoles will fair in three years time. It’s important to note that these consoles will be nowhere near done in 2016 and we’re likely to still see games being released on the Xbox 360 and PS3 at that time. A three year timeframe does, however, give analysts enough time to factor in a potential price drop that’s likely to occur within the first three years of a product’s life.

    Moving onto the predictions, Pachter says that the PS4 will lead in 2016 with 37.7 million console units sold. Microsoft will be a little behind Sony with 29 million Xbox One units sold. As for the Wii U, he doesn’t expect it to reach 20 million by 2016.

    Of course, there are those console games who won’t buy into new hardware until a price drop. Pachter expects Sony and Microsoft to both drop the price of their consoles by 2016 with the PS4’s price dropping to $299 and the Xbox One’s price dropping to $349. He gives no prediction for Nintendo, but he does expect the company to continue producing the Wii U through 2016. I personally expect Nintendo to institute another price drop in 2014 to further push Wii U hardware.

    As for games, he expects the price of new games to stay at $60. There’s always room for a price increase though. Some publishers may look at the rising cost of game development as an excuse to charge even more for games. While the AAA blockbusters will still sell well, the A and AA games will continue to suffer with the rising cost of game development. As they are now, indie developers will likely still be the ones propping up the lower end of the development spectrum while major publishers like EA, Activision and Ubisoft duke it out in the AAA packaged market.

    Like always, it’s important to note that this is all merely speculation. While Pachter and other analysts have access to data that helps better inform their decisions, they can still be (and are often) wrong. The games industry is an especially volatile market and one little change can have major repercussions throughout the entire industry.

    [h/t: Kotaku]
    Image via PlayStation.Blog/flickr

  • Deep Down Becomes A Little Less Mysterious In New Trailer

    Since its introduction early this year, Capcom’s Deep Down has been one of the more intriguing PS4 exclusives announced for the system. The free-to-play dungeon crawler looks to pull from a variety of other games, including Dark Souls and Capcom’s own Dragon’s Dogma.

    Unlike other free-to-play games, Deep Down seems to have some semblance of a story. The game takes place in the year 2094 in a dilapidated New York City. Players enter some kind of virtual reality environment to explore randomly generated dungeons and fight the monsters within.

    In the latest trailer for the title, we’re treated to a bit more story. In it, a disembodied voices says that players are exploring these ruins to discover what happened to the city. It also shows off a bit of the four player co-op gameplay that will be available to players.

    Deep Down is still on schedule to launch sometime in 2014. It will be exclusive to the PlayStation 4.

    Image via Cogmovie

  • PlayStation Plus Gets BioShock Infinite, Don’t Starve In January

    It’s the day after Christmas, and you’re already downloading all the free games you can get from PlayStation Plus after your parents, friends or significant other purchased a year’s subscription to PlayStation Plus for you. While there’s plenty of great content to be had on the service already, January is going to be a stellar debut for PlayStation Plus in 2014.

    Sony announced today that a total of six games will be hitting PlayStation Plus in January across the PS4, PS3 and PS Vita. Starting with PS4, indie survival game Don’t Starve will debut on PS4 and be free right out of the gate for PlayStation Plus subscribers. So, what’s it about? Here’s the official synopsis from Sony:

    Don’t Starve: Console Edition is an uncompromising wilderness survival game full of science and magic. You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home.

    If brutal survival games aren’t really your thing, you still have plenty of other options on PS3 and PS Vita. For PlayStation 3, BioShock Infinite, DMC Devil May Cry and Brothers: A Tale of Two Sons will all go free during the month of January. All three are fantastic titles that any PlayStation 3 owner should pick up.

    As for PlayStation Vita, those hoping for something a little more exciting might be a little let down. The handheld is getting brain trainer Smart as… and lumbricid combat sim Worms: Battle Islands. Both games should provide gamers with something a little different from the norm, but those waiting for Persona 4 Golden to go free will have to keep waiting.

    If you want to see next month’s games in action, check out the below video:

    Image via PlayStation/YouTube

  • Here’s 9 Minutes Of Dying Light Gameplay Footage

    One of the most anticipated games of next year is Dying Light – a free-running zombie game from the guys that brought us Dead Island. One of its most interesting mechanics is a day/night cycle that affects the gameplay in a significant way. While most of the gameplay shown thus far has taken place during the day, we’re now starting to see more of its night gameplay.

    As previously noted, the zombies transform at night. They cease being the simple slow-moving zombies that you’ve come to expect from zombie games and become effective fast-moving hunters. It’s one of the many reasons why the game encourages players to take care of their business during the day to avoid being caught out at night.

    Interestingly enough, the latest gameplay trailer introduces a special infected that can spit what appears to be bile at the player. This type of zombie has been seen in both Dead Island and Left 4 Dead, but it’s nice to know that there will be some variety among the daytime zombies as well.

    Dying Light is scheduled to launch at some point in 2014 for the PS3, PS4, Xbox 360, Xbox One and PC.

    Image via GamersPrey

  • Sony Says PS4 Was Best Selling Console In November

    Last month, we were treated to the release of two next gen consoles – the PS4 and Xbox One. Both consoles sold their fair share of units, but Sony says it came out on top.

    Sony announced via its PlayStation blog that the latest NPD report revealed that the PS4 was the best selling console of November. The same report also revealed that all three PlayStation consoles – PS4, PS3 and PS Vita – combined to make PlayStation the number one brand in home console sales last month.

    Alongside this news, Sony says that gamers are embracing “the social capabilities of PS4 at a record pace.” In short, 800,000 gameplay broadcasts and 7.1 million spectate sessions have been streamed through Twitch or Ustream. All of the above contributed to 20 million minutes of live gameplay being streamed since launch.

    To celebrate what Sony calls the best console launch in history, they put together a short video thanking their fans:

    Oh, and what about Microsoft? It doesn’t dispute that Sony sold more units in the month of November. After all, Sony’s console was out a week before the Xbox One. The Xbox One was, however, the fastest-selling console of November. In its first nine days on the market, the console averaged 101,000 units sold per day. Microsoft notes that the Xbox platform (hardware, software, accessories) made the most money last month as well.

    As for the month of December, I’m willing to wager that the Xbox One will pull ahead in the North American market. Microsoft’s focus on Western markets will help it make sure enough stock floods the North American market before Christmas while Sony is now focusing its efforts on even more countries as it launches the console in the Middle East today and in Asia on December 17.

    [Image: PlayStation/YouTube]

  • Snoop Lion Had Better Be A Playable Character In Rayman Legends

    Did you hear? Ubisoft is bringing Rayman Legends, one of the best platformers of the year, to PS4 and Xbox One in February. What you may not know, however, is that this version of the game is the superior experience based solely on its ad.

    In what must have been one of the most expensive trailers ever produced, Ubisoft somehow talked Snoop Lion into starring in the Rayman Legends next-gen announcement trailer. It’s everything that you would expect and then some as Snoop tells us that his legend is comparable to that of Rayman’s and then the two go on an adventure together.

    While that’s certainly already one of the best trailers ever made, it gets even better when Snoop gets transformed into one of the many denizens of Rayman’s world. While it’s not a confirmation that we’ll see Snoop as a playable character, Ubisoft had better make sure he shows up in some capacity. I’ll gladly buy the game again just to play as the limbless version of Snoop Lion.

    Rayman Legends wil launch on the PS4 and Xbox One on February 25. It’s already available on PS3, Xbox 360, Wii U, PC and PS Vita.

    [Image: ubisoft/YouTube]

  • The Elder Scrolls Online Hits PC On April 4, Consoles In June

    Earlier this year, Bethesda revealed that it was making an MMO based on its popular Elder Scrolls franchise. The Elder Scrolls Online is the latest MMO based on a popular franchise to have a go at the subscription-based MMO model that has failed so many popular properties before. Will it succeed where others, like Star Wars: The Old Republic, have failed? We’ll find out in April.

    Bethesda Softworks announced today that The Elder Scrolls Online is set to hit the PC on April 4. It will be the first game, aside from Elder Scrolls Arena, to allow players the freedom to explore the entire land of Tamriel from The Elder Scrolls franchise. It promises a single-player experience on par with what you would expect from a mainline Elder Scrolls title alongside MMO elements that has players fighting to gain control of the empire.

    Of course, PC players won’t be the only ones exploring the lands of Tamriel. The Elder Scrolls Online is also set to launch in June on both the PS4 and Xbox One. These versions of the game will be mostly identical to the PC version, but one can assume that there will be control tweaks to adapt what is a largely PC-centric genre to consoles.

    Here’s a trailer showcasing some of the MMO style gameplay that players can expect to see:

    If The Elder Scrolls Online proves to be successful, we could see Bethesda bring other properties to the MMO space. A few years ago, the publisher was able to snag the rights to the troubled Fallout MMO back from Interplay. That may be a possibility, but most fans would probably prefer Fallout 4 over anything else at this point.

    [Image: Bethesda Softworks/YouTube]

  • Xbox One Sales Hit 2 Million In 18 Days

    Earlier this month, Sony announced that its newly released PS4 console had already hit 2.1 million units sold in just 18 days. The sell through rate was unprecedented for a new console, and many waited to see if Microsoft could follow suit with its new Xbox One. As it turns out, Microsoft got really close.

    Microsoft announced today that the Xbox One has sold 2 million units since its launch on November 22. To put things into more perspective, the company says that it sold 111,111 units per day over the last 18 days. Microsoft notes that the Xbox One is the fastest selling console its ever made which isn’t too surprising as the Xbox and Xbox 360 both got off to slow starts.

    “We continue to be humbled and overwhelmed by the positive response from our fans. We are thrilled to see sales of Xbox One on a record-setting pace, with over 2 million Xbox One consoles in homes around the world. Demand is exceeding supply in our 13 launch markets and Xbox One is sold out at most retailers. We’re also particularly excited to see consumers engaging in a wide range of games and entertainment experiences on the platform, with more than 1 million paid transactions on Xbox Live to date,” said Yusuf Mehdi, corporate vice president of strategy and marketing, Xbox.

    Microsoft notes that the console is sold out at pretty much every retailer around the nation. In statements from retailers like Amazon, GameStop and Walmart, they all say that demand far outstrips supply. The stores reiterate, however, that they’re doing their best to get more stock in before the holidays. Microsoft also says that it’s doing what it can to meet consumer demand.

    While Sony had a week head start on the Xbox One, it looks like both consoles are pretty much tied in sales. A 100,000 unit lead doesn’t really say much now, and Sony has surely sold more consoles in the week since it first announced its 2.1 million units sold milestone. It’s still worth mentioning that the two consoles will probably remain tied until Sony launches the PS4 in Japan on February 22. At that time, we may just see Sony pull ahead in worldwide sales as Microsoft is still working to launch the Xbox One in Eastern Europe and Asia.

    [Image: Xbox Wire]

  • Road Not Taken Is One Of The More Interesting Games Coming To PS4

    Road Not Taken Is One Of The More Interesting Games Coming To PS4

    Earlier this year, Sony announced a number of indie titles heading to the PS4. One of them was an interesting roguelike puzzle game called Road Not Taken. At the time, we didn’t know much about it, but now we do.

    In a post on the PlayStation Blog, Spry Fox’ Daniel Cook updated players on just what Road Not Taken is exactly. While it would be easy to call it roguelike and be done with it, Cook says it’s a little more complicated than that.

    While the point of the game is to create rows of like objects to open a path through the forest, there are a number of obstacles in your way. Each of these obstacles sap your strength and your player character dies upon having all of his strength taken away. Like in all good roguelikes, your death is not the end, however, as you must learn from your mistakes and carry on to do better next time.

    Here’s a first look at what you can expect from the gameplay:

    Road Not Taken will launch sometime in 2014 for PS4 and PS Vita.

    [Image: PlayStation/YouTube]

  • PS4 Pool Game Teased by ‘Hustle Kings’ Creators

    Sony has made it a point to embrace indie and other small developers to fill in the gaps between the PlayStation 4’s big AAA-budget games. As such, the PlayStation 4 is now getting weekly releases, such as today’s Doki-Doki Universe.

    Today yet another upcoming PlayStation 4 title was announced. Voofoo Studios, the makers of PlayStation 3 (and PS Vita) games Hustle Kings and Pure Chess have announced that they are bringing a pool game to Sony’s next-generation console. Titled Pure Pool, the game promises to simulate a real pool hall, complete with extra-shiny next-gen billiard balls. Over on the PlayStation Blog Voofoo Studios Creative Producer Shaun Read stated that the developer will “blur your perception of what’s real and what’s a game” and “won’t be happy until Pure Pool is…an essential purchase for every proud PS4 owner.”

    Along with the announcement, Voofoo has released a teaser trailer for what PS4 owners might expect from Pure Pool. Though the video is little more than a tech demo, the end of the trailer is interesting in that it announces Pure Pool will be coming to PlayStation 4 sometime in 2014.

  • Of Course There’ll Be A LEGO Movie Video Game

    For the past several years, Traveller’s Tales has been making LEGO video games based on franchises like Star Wars and Harry Potter. It’s continuing that tradition with a LEGO game based on The Hobbit next year, but it will also be making a game based on the LEGO company’s first foray into feature length films.

    Warner Bros. Games announced over the weekend that The LEGO Movie will be getting the video game treatment courtesy of Traveller’s Tales. The game, which follows the plot of the film, will take players across 15 levels with over 90 playable characters.

    The game’s developers say that this title will use a new “LEGO visual animation style which simulates the movement and feel of actual LEGO toy sets.” The trailer doesn’t really go into what that means, but most gamers are usually fine with whatever Traveller’s Tales puts out these days. After all, there’s not been a bad LEGO game in years, and you’d think Traveller’s Tales would want to go all out with the video game based on the first theatrical LEGO film ever made.

    The LEGO Movie Video Game will be released in February 2014 for PS4, PS3, PS Vita, Xbox One, Xbox 360, Wii U, 3DS and PC.

    [Image: WBGAMES/YouTube]

  • The Witcher 3: Wild Hunt Gets A New Trailer At VGX

    This year’s VGX awards show featured a lot less new titles and a lot more trailers for previously announced games. While that certainly led to more than a few complaints, it was nice to get a new look at some of 2014’s most promising titles.

    One such promising title is The Witcher 3: Wild Hunt – the final game in CD Projekt RED’s trilogy that follows the tale of Geralt of Rivia. In the newest trailer for the title, we’re treated to a few more teases of where the story will go with this final game and what will become of Geralt as he tracks down the Wild Hunt.

    As for gameplay, there’s still not a lot being shown. In fact, we get to see about as much as we saw back in E3. Still, what’s there is looking really impressive. The environments are absolutely stunning, and the towns look even livelier than they did in The Witcher 2.

    The Witcher 3: Wild Hunt will be out in 2014 on the PS4, Xbox One and PC.

    [Image: gametrailers/YouTube]

  • Tomb Raider: Definitive Edition Revealed At VGX

    Sony kicked off the next generation of gaming with a selection of games that I referred to as super HD remakes. They were ports of PS3 games upscaled to 1080p and made to run at 60 FPS. I predicted that more studios would take last gen games and port them to next-gen hardware, and it looks to be already happening.

    On Saturday night at VGX, Crystal Dynamics announced that this year’s excellent Tomb Raider reboot will be coming to Xbox One and PS4 next year as Tomb Raider: Definitive Edition. This version of the game will be the exact same game you played earlier this year on Xbox 360 and PS3, but with some added visual flourishes.

    First and foremost, this new version of the game will employ AMD’s new TressFX technology that simulates realistic hair movement and flow. The technology was introduced in the PC version of the game earlier this year, but now console gamers will get to experience hair that realistically flops all over the place. The PS4 and Xbox One versions of the game will also sport increased texture resolutions and special effects, but none of this is new to those who played it on the PC.

    While the game comes with no extra content, it does come with all the multiplayer DLC that was released separately for the other versions of the game earlier this year. It doesn’t really seem like that much of a bonus, however, when you consider how few cared about the title’s multiplayer.

    Tomb Raider: Definitive Edition will launch on January 28 for PS4 and Xbox One.

    [Image: gametrailers/YouTube]

  • No Man’s Sky Was The Biggest Surprise At VGX

    To many, this year’s VGX was a disappointment on many levels. For some, it was a lack of respect for gamers and the medium. For others, it was a lack of new game reveals. The former will hopefully be fixed next year, but the latter got some help in the form of a new game from Hello Games.

    On Saturday night, Hello Games, makers of Joe Danger and Joe Danger 2: The Movie, revealed their next project – No Man’s Sky. Whereas Joe Danger was a platformer/racing hybrid in the vein of Excitebike, No Man’s Sky is an ambitious procedurally generated universe where every planet and space encounter is unique. It’s a game entirely focused on exploration where the player can travel to wherever they want.

    In the debut trailer, we’re treated to some very beautiful environments as well as some of the exploration-based gameplay that gamers can expect. It also seems that player will get caught up in massive space conflicts between space cruisers.

    There’s no release date set for No Man’s Sky, but the developers say it should be out in 2014. There were no platforms mentioned, but I’m going to wager it’s coming to next-gen consoles and PC.

    [Image: gametrailers/YouTube]

  • Dying Light Gets New Gameplay Trailer At VGX

    On Saturday night, Spike TV hosted its annual video game awards show with a new title – the VGX. It was a smaller, scaled down event that focused more on the games than the celebrities. Whether or not this new format was successful is up to gamers, but we can at least enjoy the new gameplay reveals that came from the show.

    Dying Light, one of the most anticipated games of 2014, received a new live gameplay demo at the event. In past gameplay videos, it’s been reiterated that Dying Light is a parkour game with zombies. While that remains the case in this latest video, we’re treated to a new few new features.

    For starters, the game takes place in an open world. While you’re encouraged to take on missions, players can do whatever they want. Past trailers have shown players taking on missions from saving survivors to picking up supply drops, but this latest gameplay demo was all about the freedom offered to players.

    It was previously stated that Dying Light would be out in early 2014, but the date is now set to just sometime in 2014. The game will be out on PS4, Xbox One, PC, PS3 and Xbox 360.

    [Image: gametrailers/YouTube]

  • The Future Of PlayStation 4 Is Looking Bright

    The PlayStation 4 launched in the middle of November 15, but that doesn’t mean we’re done learning about the console just yet. In fact, Sony has put together a few videos that invite developers and those in the business to talk about the PlayStation 4 and what the future holds for the platform.

    First up is a small talk by Scott Rohde, SVP of Product Development at Worldwide Studios America for Sony Computer Entertainment. He discusses the development of the DualShock 4, the console’s hardware itself and the new experiences that remote play with PS Vita brings to the table.

    If you’re wondering about the future of the platform, Rohde says that Killzone: Shadow Fall is just the tip. As the hardware matures, we’re going to see better looking games from studios big and small. During these next few years, we’ll also hopefully see games that explore new ways to play.

    Moving to the development side of things, the second video features Sheldon Carter of Digital Extremes. The developer was one of the first out of the gate with Warframe – a free-to-play first-person shooter for the PS4. While there were free-to-play games on the PS3, Sony looks to further embrace this model of games business on their newest console. In the below video, you’ll see Carter touch upon what it means to be free-to-play and what it’s like to be one of the first titles of its kind on the PS4.

    [Image: PlayStation/YouTube]

  • Unsurprisingly, Call Of Duty: Ghosts Was The Best Selling PS4 Game In November

    With the launch of the PS4 on November 15, many were waiting to see just how well games on the platform would perform in its first month on sale. While we only have sales data from November 15 onward, Sony has shared the unsurprising fact that people really like first-person shooters even when moving onto a new generation.

    Today, Sony shared the top sellers on the PSN across all of their platforms, including the recently launched PS4. It should be noted now that these sales numbers only represent purchases made on the PSN, and not representative of retail. With that out of the way, let’s get to it.

    On the PS4, Sony has divided sales into two categories – digital upgrades and no digital upgrades. What this means is that one list includes sales data from gamers who purchases the PS3 version of a game and then bought the PS4 version digitally for only $10 through a voucher code. As you might expect, Call of Duty: Ghosts, Battlefield 4 and Assassin’s Creed IV: Black Flag make up the top three on this list.

    Interestingly enough, only one shooter is in the top five when you take away the digital upgrades. Instead, Flower took the number one spot, followed by Need for Speed Rivals and Battlefield 4. Call of Duty: Ghosts doesn’t show up until the number six spot which almost certainly means that most sales of Activision’s latest shooter came from retail.

    What about Sony’s first party games – Killzone: Shadow Fall and Knack? Killzone did pretty well for itself showing up at number seven on both lists while Knack faired a little worse by showing up at the 13th spot. Of course, it needs to be reiterated that these are digital sales only, and don’t reflect what’s happening at retail. It’s also important to note, however, that digital is quickly becoming the dominant way we buy games and this sales data will become representative of games sales at large over the next few years.

    As for the PS3, digital shoppers stuck to their guns with Call of Duty: Ghosts, Battlefield 4 and Grand Theft Auto V comprising the top three best selling games on the PSN for the platform. The delightful Tearaway took the top spot for PlayStation Vita while Ys Seven was the best selling game of the month on the PSP.

    Sony was the first major platform holder to embrace digital distribution last generation with its Day 1 Digital promotion. The company has become more focused on digital with the launch of the PS4 so it will be really interesting to see its sales data evolves over the next few years as more and more people ditch retail and buy their games straight from the PSN.

    [Image: CALLOFDUTY/YouTube]