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Tag: PS4

  • Xbox One Considered Too Expensive By Some Experts

    Xbox One Considered Too Expensive By Some Experts

    While Microsoft saved some of the Xbox One’s face with by removing many of the initial attributes that put the gaming world in a spin. After their much-discussed E3 showing, one that came to a head with the following video:


    It was clear to many that Microsoft had much to do to gain back the confidence of the gaming community, and the capitulation concerning the Xbox One’s DRM and the ability to play used games was a big step in that direction. Was that, however, enough? Not according to one economist, who finds the $499.99 price point–which is, again, $100 more than Sony’s PS4–a remaining hurdle for the console to overcome if Microsoft is going to beat Sony:

    “I still think the price is too high,” said Rafi Mohammed, an economist and author of The Art of Pricing. “You want to get that console in consumers’ hands, and then where you really make the money is off of the games.” Mohhamed doesn’t see this happening at the console’s current $499 price point, at least not to the extent Microsoft may be hoping and with a competitor selling for less. “What they really should be doing to get consoles in consumer’s hands is to decrease that price and make the Kinect an accessory.”

    With that in mind, does the extra $100 make the Xbox One a less attractive option than the PS4? Or will current Xbox 360 owners and their commitment to Xbox Live save Microsoft’s newest entry into the world of home entertainment?

    Lead image courtesy of Reddit.

  • Sony Is Saving Some PS4 Game Announcements For Gamescom

    Sony may have “won” E3, but it didn’t really show anything new as far as games are concerned. The hardware maker revealed The Order 1886, but that was about it. Some Sony fans may be disappointed by the lack of new games, but it assures fans that it has more games in the work than you think.

    In an interview with Gamereactor, SCEE’s Jim Ryan says that Sony will have more PS4 games to announce at Gamescom in August. Ryan says Sony has 30 games in development so there’s still plenty to show come August:

    “There’s a lot coming. I’m sure you heard from Shu [Yoshida] that he has 30 games in development. Twenty of them are going to ship within the first year of the console’s life, and of those, 12 are new IP. There’s a lot going on, we need to keep stuff back. We’ve got Gamescom for us Europeans–we need to have something to show at Gamescom, don’t we?”

    So, what can we expect to see from Gamescom? Well, we never saw anything from Media Molecule at E3 after it showed an experimental game at the PS4 event in February. Naughty Dog, coming off the success of The Last of Us, may have something in store as well. As for other Sony partners and studios, we haven’t heard anything from Insomniac, Sony Santa Monica, Sony Bend and Sony San Diego. It’s likely that all of them are working on PS4 games.

    Aside from Gamescom, we’ll probably see a host of PS4 games announced at Tokyo Game Show in September. Those games will be more Japan-centric, however, so they may not get as much attention. That may not be the case though as Sony has been pushing to localize more Japanese games for Western audiences, especially for the struggling Vita.

    Gamescom 2013 will start on August 21 and last through the 25.

    [h/t: Gamechup]

  • Watch Dogs Gets A Live Developer Walkthrough

    At E3 2013, Sony really pushed its partnership with Ubisoft. That led to a 33 minute developer walkthrough of the E3 demo for Watch Dogs. If you wanted to know more about Ubisoft’s near future open-world game, this is the place.

    Watch Dogs on the PS4 looks great, and we can assume that the Xbox One version will look just as good. Both consoles are finally comparable so we might start seeing the end of those silly comparison videos that like to point out how one version has more AA than the other.

    If you want more Watch Dogs, check out this leaked video of the game’s very interesting multiplayer.

    Watch Dogs will be out on November 19 for the PS3, Wii U, Xbox 360 and PC. The PS4 and Xbox One versions will launch with the consoles.

  • First-Party PS4 Games Won’t See A Price Hike, Will Stay At $60

    There was some concern earlier this week that the price of games would go up in the next generation. Microsoft helped calm fears by saying its games would remain at $60, and now others are starting to confirm the same.

    Shacknews reports that a Sony representative has confirmed that the company’s first-party titles will remain at $60:

    “…we have announced the pricing for our first party line up of PS4 launch and launch window games. All four titles, Killzone: Shadow Fall, Driveclub, Knack, and inFamous Second Son are all $59.99.”

    The news should come as a relief for those concerned that Sony would push for higher game prices going into the next generation. A price increase wasn’t exactly out of the question as the ricing price of game development could be tied to a price increase at retail.

    So, Microsoft and Sony are both locked in at $60. What about third-parties? They’re free to charge whatever they want so they very well could bump up prices to $70. It wouldn’t exactly be novel as Sony used to offer its first-party titles on the PS2 for $40 while third-parties charged $50. Could we see a similar situation on next-gen consoles?

    As Shacknews points out, Amazon is listing all third-party games for next-gen consoles at $60. It very well could be a placeholder, but it’s not likely. These are most likely the prices that retailers were given to expect and I wouldn’t think that third-parties would try to shake up game pricing in the immediate future.

    Instead, we might see game prices going up incrementally over the next few years through game pack-ins and extra content that they’ll argue warrants the price increase. In fact, some publishers already do this with digital deluxe versions of games that add a few bonuses for an extra $20. We can only hope that publishers will start to offer better bonuses if they intend to continue the practice.

  • Will Microsoft Drop The Xbox One’s Price Next Year?

    Microsoft made the biggest about face in gaming history yesterday when it announced that it would be removing its controversial DRM system from the Xbox One only two weeks after announcing it. The move puts Microsoft’s console on par with the PS4 in terms of game ownership and DRM policies, but there’s still that $100 difference that may work in Sony’s favor going into the holiday season.

    Everybody’s favorite gaming analyst Michael Pachter is saying that the $100 price difference between the Xbox One and the PS4 may go away in 2014 if Sony starts to steal the show. He feels, however, that Microsoft’s asking price of $499 is fair in light of it offering “a more robust hardware bundle than Sony.”

    So, what does Microsoft need to do to convince people that $499 is a fair asking price? Pachter says it’s all about the messaging:

    “Microsoft has not done a particularly good job of communicating the value proposition to consumers, but today’s announcement will remove an impediment to the company’s ability to get its message across. We are confident that with six months of focused messaging, Microsoft can fully level the playing field with Sony, and we expect the Xbox One to sell as many units as the PS4. If we are wrong, we think that Microsoft is prepared to lower price next year.”

    During E3 last week, Xbox head Don Mattrick tried to explain that value proposition by saying that the Xbox One is “over-delivering value against other choices.” He went on to say that “we’re delivering thousands of dollars of value to people, so I think that they’re going to lov it when they use it.”

    Microsoft is betting that value will come in the form of its entertainment options. The company is putting a lot of money into the Xbox One’s ability to reroute your cable connection through it to provide a unique Xbox One-ified cable experience. Not to mention all the other content coming to Xbox One in the form of an exclusive NFL agreement, various streaming services and a Halo TV series executive produced by Steven Spielberg.

    At the end of the day, however, it all comes down to the games. Microsoft had a particularly strong showing on this point at E3 with a number of exclusive titles and timed exclusive DLC for games like Battlefield 4 and Call of Duty: Ghosts. Will it be enough to convince gamers to drop $500 on the Xbox One versus the $399 PS4? Well, its reversal on the DRM issue has certainly helped it reclaim the top spot on the Amazon best sellers list, but that’s partially due to Amazon being give a larger allotment of units.

    In short, the point is that the high price of the Xbox One doesn’t seem to hurting it so far. We’ll have to see how things look in 2014 when the early adopter rush is over and regular consumers start to buy up consoles though.

    [h/t: CVG]

  • Jimmy Fallon Takes On The Surveillance State In Watch Dogs

    It’s still Video Game Week on Late Night with Jimmy Fallon, and the late night show host is not slowing down. After checking out the Xbox One and the PS4, he’s now demoing the major third party games coming out this holiday season.

    On Wednesday night, Fallon was joined by Aisha Tyler and Ubisoft’s Nicholas Mainville to play some Watch Dogs. Ubisoft brought along the PS4 version of the game, and it’s looking good. Fallon also proves that he’s not a very good in-game driver.

    Fallon will be checking out another big third party title tonight with Call of Duty: Ghosts. Then he’ll be going back to the first party platforms on Friday night with a Wii U demo.

    If you want more Watch Dogs, check out the game’s multiplayer, or its CG trailer, or this five minute demo that shows all new gameplay.

  • The Xbox One Will Be Ditching Its DRM [Update: It’s Official]

    UPDATE: Microsoft just updated its blog to share the new Xbox One policy going forward. Here it is:

  • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
  • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
  • As such, the sharing of downloadable titles that was originally planned will no longer be applicable. Instead, Microsoft says that you’ll be able to share your disc-based games all you want.

    Original story below:

    Well, this is interesting

    At last week’s E3, Sony thoroughly trounced Microsoft by announcing that the PS4 would not restrict the sale of used games in any way, and that it wouldn’t require a check-in every 24 hours. It was in stark contrast to Microsoft’s policies which were announced before the show.

    Now, rumors are suggesting that Microsoft will be dialing back its DRM plans for the Xbox One after a week of nothing but pure vitriol being directed at the Xbox One. Giant Bomb’s Patrick Klepek has on good authority that Microsoft will announce the following changes to the Xbox One’s DRM policies today:

  • No more always online requirement
  • The console no longer has to check in every 24 hours
  • All game discs will work on Xbox One as they do on Xbox 360
  • Authentication is no longer necessary
  • An Internet connection is only required when initially setting up the console
  • All downloaded games will function the same when online or offline
  • No additional restrictions on trading games or loaning discs
  • Region locks have been dropped
  • If this is true, then holy sh*t, this would be the biggest about face ever seen in the gaming industry. For the past few weeks, Microsoft has defended its DRM policies through a series of increasingly asinine statements that showed it was not only out of touch with consumers, but that it was actively, though perhaps not intentionally, stomping all over every consumer right.

    We’ve reached out to Microsoft for comment on this story. We’ll update if and when we hear back. Just be prepared for the Internet to explode if this turns out to be true.

  • Jimmy Fallon Gets Hands On Time With The PS4

    This week is Video Game Week on Late Night with Jimmy Fallon. On Monday night, he shared his “Do No Game” list and played the Xbox One with Phil Spencer. Last night, Fallon played Knack for the PS4 with its creator Mark Cerny.

    The below video is actually pretty exciting as we haven’t seen a lot from Knack yet. Sony spent most of E3 showing more of its core games, but Knack is looking to be one of the strongest PS4 launch titles. It’s a family-friendly platformer, but it’s a family-friendly platformer being made by Mark Cerny. He helped create games like Marble Madness, Sonic the Hedgehog 2, Crash Bandicoot and Ratchet & Clank. That kind of pedigree can not be ignored and Knack looks to continue his legacy of crafting fine platformers.

    On the show, Cerny reiterates that the PS4 will support used games, won’t require an Internet connection, and that it will be out this holiday season for $399. All three garnered the same kind of applause we saw at Sony’s E3 press conference.

    For more PS4 on Late Night With Jimmy Fallon, check out this video of Fallon playing Killzone: Shadow Fall.

  • Are Game Prices Going To Go Up This Year?

    In 2005, Microsoft ushered us into an age where video games cost $60. Initially, we complained as games were only $50 on the PS2, Xbox and Gamecube. Eight years later and we’re now complacent with the new price of games. Will that complacency give in to publishers asking for even more money with next-generation games?

    Kotaku reports that Microsoft has confirmed that Xbox One titles continue to cost $60. Sony hasn’t committed to a price yet, but the company has indicated in the past that the price will likely remain the same. What about third party publishers though? Would they push game prices up to $70? None of them are saying.

    When games prices went up to $60 in 2006, publishers said the increased cost of making games warranted the price hikes. Will increased development be used again as an excuse to push the price of games up to $70? That may not necessarily be the case.

    Sony told Kotaku that they are trying to reign in game budgets on the PS4, but games are still going to cost $20 to $50 million to make. To make back that money, publishers are going to have to sell either a million copies at $60 or $70, or sell two million at $40 to $50. The former is a more realistic scenario as physical game sales continue to decline in the face of digital sales.

    So, where does that leave digital distribution? Sony and Microsoft (and Nintendo to a lesser extent) have all made a big to do about selling games digitally. Sony is already experimenting with pricing on digital platforms by cutting a few dollars off of a Vita game’s digital price compared to its physical price. There’s been no such change to the PS3’s digital content prices though.

    Some argue that Sony and Microsoft would be wise to offer digital copies of games for a lower price than the physical copy. It makes even more sense for Microsoft as physical copies on the Xbox One are largely meaningless as they only exist to activate a license and install data to a hard drive. Ditching the physical copy in favor of just buying it online should net the consumer at least a small discount to encourage a method of buying games that brings in more money than the traditional retail model.

    In the end, I find it hard to believe that Sony or Microsoft will raise the price of their own games. For years, Sony offered PlayStation and PlayStation 2 games for $10 less than third party titles on the platform. Worst case scenario, we might be seeing something similar to that again with Sony and Microsoft selling first party titles for $60 while third parties jack up the price to $70.

    If that happens, will gamers lie down and take it yet again? It’s hard to say, but the reaction to the PS4’s lower price compared to the Xbox One should be sending signs to publishers that gamers react positively to lower prices. If they want to continue offering games at $60, publishers should start to reign in their own development costs instead of running amok with budgets while passing on those costs to consumers.

    [Image: Dwight Burdette/WikiMedia Commons]

  • Killzone: Mercenary Gets A 15-Minute Live Demo

    Killzone: Shadow Fall may be getting all the attention as one of the best looking PS4 launch titles, but its little brother – Killzone: Mercenary – is aiming to be the best of the bunch on the PlayStation Vita when it launches on the handheld later this year.

    The team behind the new portable shooter talked with Sony during E3 2013 last week about the game and what they’re aiming to do with it. The main goal is to make a competent shooter for Sony’s handheld after 2012 yielded two subpar first-person shooters on a handheld that was seemingly built for the genre.

    Killzone: Mercenary is one of the very few big studio games hitting the Vita this year, and it’s unlikely that the game is going to sell units. It will, however, give some respite to Vita owners that are finding it harder and harder to justify their purchase of the $250 handheld.

    For those Vita owners that aren’t into shooters, you’ve still got plenty of indie titles coming to the handheld in the coming year.

    Killzone: Mercenary will launch on September 10 exclusively for PlayStation Vita.

  • Killzone: Shadow Fall Gets A 21-Minute Live Demo

    Game trailers are the primary vehicle to sell a game for developers and publishers, but it’s not always effective. Can you really trust a trailer to accurately portray a game? Killzone developers Guerilla Games learned this the hard way when it showed a demo of Killzone 2 on the PS3 at E3 2005 that was too good to be true. It turned out the trailer was target footage instead of in-game footage. At E3 2013, Guerilla Games didn’t make that same mistake.

    At Sony’s E3 booth, the publisher showed off a 21-minute demo of PS4 launch title Killzone: Shadow Fall. Like Killzone 2 and 3 before it, Shadow Fall will be used to sell the PS3’s visual capabilities. All the visuals in the world won’t mean anything if the game isn’t good though. You can now partially decide that for yourself with this demo:

    With the launch of the PS4 and Xbox One, Killzone: Shadow Fall will be duking it out with Battlefield 4 for the title of best looking game. After the E3 demo, it looks like Battlefield 4 has that particular distinction in the bag, at least on the PC. As for PS4, Guerilla might be able to squeeze a bit more power out of the PS4 than DICE.

    Either way, both titles are going to look amazing and will set some pretty impressive benchmarks right at the launch of the next-generation.

  • Check Out These PS4 Developer Interviews From E3 2013

    Over the past week, you’ve been bombarded with trailers and gameplay videos for all the newest games hitting the PS4, Xbox One and Wii U. Only Nintendo thus far has released any developer interviews, but Sony is coming in from behind with more developer interviews than you can shake a stick at.

    On the E3 show floor, Sony was livestreaming developer interview after interview for pretty much every major game coming to the PS4. Those interviews have now been broken up into smaller, digestible chunks for your enjoyment. Check them out:

    inFAMOUS Second Son

    The Order: 1886

    The Evil Within

    PlanetSide 2

    Mad Max

    Knack

    Need For Speed Rivals

    If you want to see more of E3 and the games, check out our extensive coverage.

  • You Might Have Some Trouble Getting A PS4 This Year

    Did you pre-order the PS4 when the price was announced this week? No? Well, you might have some trouble getting one then.

    Andrew House, CEO of Sony Computer Entertainment, told the Wall Street Journal that demand for the PS4 “may well outstrip supply.” In other words, Sony’s new wonderbox is going to sell out this holiday season. In fact, it may be incredibly hard to find one.

    Of course, Sony is absolutely giddy over this news. The company has raised its sales projections for the new console. GameStop has also placed a big bet on Sony’s next-gen console by saying it would purchase every single PS4 Sony can manufacture this year.

    Sony apparently didn’t have these kind of expectations going into E3. What happened between then and now to make them so confident? It seems the positive reaction the PS4 received from pretty much everybody at E3 has Sony feeling like it’s on top of the world.

    In fact, the PS4 has claimed the top spot on the Amazon best sellers list for video games. The DualShock 4 controller as well as the PS4 version of Watch Dogs populate the top 10. It should be noted that the PS4 does show up twice on the Amazon best sellers list, but one is the launch day edition that’s already sold out. Those who purchase a PS4 on Amazon now are no longer guaranteed to get a console at launch.

    Of course, none of this means that the Xbox One is floundering. It’s still holding on strong at the number two spot on Amazon’s best sellers list. It’s been there for five days now as gamers flocked to preorder the console after Microsoft’s E3 press conference. It’s safe to say that Xbox One demand might outstrip supply as well.

    The main takeaway from all of this is that core gamers are really excited for the next generation. It’s been eight years since we’ve seen the introduction of new consoles and the core gamer is ready for something new. Those who missed out on preordering early might just have to wait a bit longer for the next generation to arrive.

    [h/t: GamesRadar]

  • Sony Captures The Essence Of Being A Gamer

    Video games are a wholly unique medium that gives players something that no other art form can deliver – interactivity. It’s that interactivity that is so often underplayed in games as more and more AAA blockbusters aim to provide a Hollywood experience instead of a gaming experience. Is there anyone that can remind us of the reason we play games?

    Sony’s new ad campaign – titled “Greatness Awaits” – answers this question and then some. It perfectly encapsulates what makes the gamer. It’s actually kind of awe inspiring to be honest.

    Sony’s “Michael” ad helped to define the joy of gaming, but this latest ad really nails why this medium is so special to so many people. Sure, it’s a little weird to get worked up over an advertisement, but maybe we can hold back the cynicism just this once.

    As an added bonus, here’s fictional executive Kevin Butler’s E3 2010 speech that echoes much of the above:

  • E3 2013: Sony’s Presser Gets The Abridged Treatment

    The Xbox One press conference got torn to shreds yesterday as part of VideoGamer’s ongoing abridged series. Now flustered Xbox fans seeking vengeance have something to turn to – the abridged version of Sony’s press conference.

    Of course, Sony fans may be thinking that the PS4 press conference was perfect. That used game announcement may have been nice, but the guys at VideoGamer prove yet again that nothing is sacred. Check it out:

    It’s unknown if they plan on spoofing the Nintendo Direct, but it wouldn’t be such a bad idea. Cat Mario alone is worth at least five jabs.

    As an added bonus, here’s an abridged version of the E3 show floor:

  • The Order: 1886 Is Sony’s Big New IP For The PS4

    The Order: 1886 sounds like an Assassin’s Creed spinoff. It’s not, but Sony’s new IP for the PS4 will share some similarities with Ubisoft’s series.

    During Sony’s press conference, The Order: 1886 was the only original IP to be shown for the PS4. It may be an original IP for Sony, but the team seems to have been heavily influenced by steampunk culture and lore. Here’s the official description from the development team at Ready At Dawn:

    With The Order: 1886, we introduce players to a unique vision of Victorian-era London, an alternate history where technological advances take center stage in a battle against a powerful and ancient foe. The game takes place nearly forty years after the Industrial Revolution. But unlike in real history, our Industrial Revolution stems from mankind’s desire to prevail in a centuries-old war. The advances in technology, invented by some of the foremost minds of the time, give man an opportunity to take the upper hand for the first time in their struggle.

    In the game, you are a knight, a member of an ancient order, and you will take center stage in this fight for mankind’s survival. As the game takes place in an alternate history, you will be able to interact with real-world historical characters who will aid you in your quest. You will see and navigate real places. You will not only be a witness, but have a hand in real events that have unfolded.

    As this is Ready At Dawn’s first major console release, the team is going all out to capture what they feel will be important on the next generation of consoles. In other words, they want to make it feel like a movie that you play:

    Beyond story and setting, there are a select few key concepts to which we wanted to adhere when we created this title. One of these is the filmic aspect of the game. As we developed our visual target, we used aesthetics that have been present in cinematography for decades to achieve our goal; from lenses and lighting techniques to grading, we wanted to recreate a visual feel that would bring you closer to what you have only been able to experience in movies.

    We also strived to create a seamless experience when it came to the game. The idea was to make sure that you never saw any visual discrepancies or breaks in continuity between gameplay and cinematic. Our game models and our cinematic models are one and the same, and everything is rendered real time in the engine as you play the game. The trailer we presented is a great example of that. What you saw is running in-engine, in-game with no gimmicks. These visuals are what you can expect of the final game when you play it.

    Ready At Dawn was previously responsible for Daxter and the two portable God of War titles on the PSP. Those were all quality games, but this is a major undertaking for the studio as they don’t have much experience with home console titles. In fact, Ready At Dawn has only worked on a single home console title and that was the Wii port of Capcom’s PS2 classic Okami.

    Still, Ready At Dawn proved they can fit a console quality experience onto a portable machine, and they may yet prove that they can fit a larger than life experience into a home console. We only have the below trailer to go off of for now, but The Order: 1886 is definitely one to watch.

  • E3 2013: The Dark Sorcerer Is The Funniest Thing You’ll See This Week

    Comedy is hard. Comedy in games is even harder. That’s why it’s such a delight to see Sony diving headfirst into comedy with the a fantastic tech demo from Quantic Dream.

    David Cage, director and writer on titles like Indigo Prophecy and Heavy Rain, wrote and directed the above tech demo/short film. He wrote about his experience in writing comedy and working with the PS4 in a guest post on the PlayStation blog this week. His candid words on writing comedy and the cliches that games fall into are worth repeating:

    In a few months, we experienced something between Monty Python and Terry Pratchett (obviously without claiming to match their talent), and we laughed at each projection of the Goblin’s antics and the growing annoyance of the Sorcerer. We learned how attempting to produce beautiful images with such computing power is painstaking, how each second has to be worked out in minute detail, how light and shade became essential, how difficult it is to raise a smile.

    And there was also, somewhere in all this, a desire to distance ourselves from the clichés of video games with their stereotyped themes where the bad guys are really evil, where sorcerers summon up demons, where heroes have big muscles and girls have big boobs. We wanted to gain a little distance from our tendency to take ourselves seriously and believe that we are saying something original or important, whereas the stories and universes of many video games are no more than the echoes of things that have been done better a thousand times before us. Howard created Conan the Barbarian in 1932, and Tolkein wrote The Lord of the Rings in 1954, and nothing our industry has created so far can even hold a candle to the genius of Frazetta or the visionary talent of someone like Peter Jackson.

    Dark Sorcerer is also about what video games are like today, an extraordinary and fantastic world where anything is possible, but also a world where everything remains to be invented.

    The Dark Sorcerer is just a tech demo, and won’t be turned into a full game. I do hope, however, that Cage continues with this. Heavy Rain was good and Beyond: Two Souls looks better, but it seems that his talent really lies in writing comedy. It would be great if he could do something like this, but somehow turn it into an interactive comedy.

  • Here Are All The Games Coming To The PS4

    Here Are All The Games Coming To The PS4

    On Monday night, Sony fired the first shot of the console wars with the announcement of a cheaper console and no restrictions on used games. Those may have been the most important announcements to some, but we can’t forget about the games.

    Here are all the PS4 games that Sony showed off last night. Not all of these will be launch titles, but these will all be making their way to the console at some point this year or next:

    DC Universe Online

    PlanetSide 2

    Transistor

    Destiny

    Doki-Doki Universe

    Knack

    inFAMOUS Second Son

    Killzone: Shadow Fall

    Driveclub

    The Order: 1886

    Out of all the games above, Sony confirmed that Killzone: Shadow Fall, Knack and Driveclub would be available at launch. inFAMOUS Second Son will be a Q1 2014 title. As for everything else, they will launch at some point in 2013 or 2014.

  • Miss Out On the PS4 E3 Press Conference? Watch It Here

    Did you watch Sony’s annual E3 press conference last night? Did you get to check out all the new games, the new hardware and the news that used games would be a thing? If not, do we have just the thing for you.

    For those who were tired or too busy to watch the two hour long press conference, Sony has been kind enough to upload the entire thing to YouTube for your enjoyment. There’s a lot of stuff crammed into those two short hours, but I think you’ll find yourself being surprised a few times.

    For more on the PS4 unveiling, check out our coverage.

  • PS4 To Launch This Year For $399, Will Allow Used Games

    After months of waiting, Sony finally unveiled the PlayStation 4 last night at its E3 press conference. New hardware is always big, but it was the small things (that turned out to be pretty big things) that won the night.

    First up is the hardware itself. We only got to see the controller back in February so it was great to finally see what Sony’s hardware design cooked up for the console itself. Upon the reveal, you could instantly tell it was a Sony product with a nice plastic finish and an ergonomic design. Don’t take my word for it though – check it out:

    PS4 Later This Year $399

    Later on in the conference, Sony addressed the rumors that it would also be implementing an anti-used game system, or that it would require an always online connection. Sony’s Jack Tretton took the air out of those rumors by announcing that the PS4 would support used games, would allow gamers to share and lend games, and that the PS4 would not require an Internet connection. It was a direct stab at Microsoft’s Xbox One, and that was more than obvious when Tretton announced the news:

    Alas, there is always some bad news to go with the good. In the announcement of PlayStation Plus coming to the PS4, Sony quickly (and quietly) noted that Plus would be required for online multiplayer on the PS4. They were quick to note that Plus is not required for any of the video apps and other parts of the PlayStation Network will remain free. Online multiplayer is the only thing going behind a paywall, and Sony is probably betting that the value of PlayStation Plus will make people want to subscribe anyway.

    Speaking of free games, Sony announced that PlayStation Plus members on PS4 will get a special edition of PS4 launch title Driveclub. They didn’t elaborate on the differences between the retail edition and the Plus edition of the game, but it’s a nice perk regardless. Sony also announced that three indie titles – Don’t Starve, Outlast and Secret Ponchos – will be free to Plus members in the first three months of the PS4’s life cycle.

    There will be time to talk about more of the games coming to PS4 later, but two in particular deserve special recognition. Square Enix promised a new Final Fantasy title for the PS4 back in February and the developer delivered. Tetsuya Nomura revealed that his long-in-development title Final Fantasy Versus XIII is now being developed for the PS4. He also revealed that it’s now a mainline Final Fantasy title and will take the name of Final Fantasy XV. Here’s the first trailer:

    After that, Nomura dropped an even bigger bombshell by announcing that Kingdom Hearts III was finally in development. That particular announcement was totally unexpected, but was welcome by many fans who have been waiting years for a proper sequel:

    At the end, Sony announced that the PS4 will launch at $399 this holiday season. Those purchasing the console will get the hardware, a controller and a 500GB HDD. Unlike the Xbox One, it does not pack in a camera or any extra peripherals. That alone ensures its ability to undercut the Xbox One on price.

    The past few years at E3 have been somewhat disappointing, but new hardware on the horizon has jumpstarted the friendly competition that makes the console wars so much fun to watch. Sony and Microsoft have both revealed their cards, and Sony came out the winner last night. That may all change in the coming months as more information is revealed, but the Japanese tech giant is definitely basking in the goodwill it gained from last night.

  • Watch Dogs Gets A New CG Trailer [E3 2013]

    Watch Dogs is one of the games to watch at E3 this year. To placate the hunger for new info, Ubisoft has released a new trailer before its press conference later today.

    Unfortunately, Ubisoft is following the recent trend of releasing of pre-rendered trailers instead of anything resembling gameplay. Still, it’s a nice trailer that’s far more interesting in a post-PRISM world.

    Ubisoft has to show some new gameplay tonight at its conference to satiate the appetite gamers have for this title. We still know next to nothing about the multiplayer in the title besides a few hints here and there. We’ll hopefully see more of that tonight

    Ubisoft’s press conference is scheduled to begin at 3 p.m. PST/6 p.m. EST. Alongside Watch Dogs, we’re also likely to see a new Just Dance title, something related to Far Cry, and maybe even news about Beyond Good and Evil 2.

    As for Watch Dogs, it will be out later this year for Xbox 360, Xbox One, PS3, PS4, PC and Wii U.