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Tag: PlayStation Vita

  • Playstation Vita System Update 1.65 Detailed

    The latest edition to Sony’s Playstation Vita is the new firmware update v1.65. The update will include several fixes and a couple of added features.

    These are the new things being offered by the firmware update. There are four “major” parts of this, first there is that a “Notification Alert” option will be added to Settings, so you can toggle alerts on or off. This feature is a lot like push notifications on your iPhone. Now you can choose wether to see them or not. Next an “After 10 minutes” will be added to the time options under Power Save Settings to keep your battery from draining out in case you find yourself away from your vita for too long. the 3rd part is that An Arrow icon will now appear when PS Vita finds new activities in the LiveArea alerting you to any other people have a Vita and are doing stuff. Finally Caps Lock will be added to the on screen keyboard, not sure why this is useful, but there you go.

    As always there are several ways to update the firmware on your PS Vit. You can select “System Update” under the “Settings” menu and download the firmware directly to your PS Vita over Wi-Fi or you can connect your PS Vita to a PS3 or a PC/Mac and update via Content Manager.

  • Sony Takes Down PSP Games To Prevent Vita Homebrew

    About a month ago we reported that hackers had confirmed Sony’s worst nightmare and found a way inside the newly released Vita. Sony quickly responded by taking the exploitable file, Motorstorm: Arctic Edge, off the PSN permanently. They did this but not before several thousand people were able to hack their Vita to run homebrew games and ports like Doom:

    A new exploit was just discovered in a new game. This time “Everybody’s Tennis” a title that is available on the European and Asian PSN, and followed it up with a blog post on their official Wololo.net blog:

    “Dear Sony, it has come to my attention that one of the PSP games available on the playstation Vita has a vulnerability that could lead to the execution of external code by some malicious users. Therefore I am writing this blog post so that you can patch the game or remove it from the PSN store as soon as possible. Preferably, I suggest you take the money from your clients first, and prevent them from downloading the game afterwards, just like you did with Motorstorm Arctic Edge, 3 weeks ago. This way it will be a win-win situation for you, and you can always blame it on the hackers later on.

    As a matter of fact, I have discovered that some “hackers” (I prefer to call them terrorists) have already prepared a tool wich, using this vulnerability, could allow people to run software that would be extremely dangerous for your business, such as 20 year-old 8 bit games and 154 different versions of pong.

    I think this puts your business at risk, and I’ve tried to stop those vilains by all means necessary, but sadly it seems they are not breaking any law. Hopefully, giving you the name of the game will help you to take some efficient action. Those people are clearly wrong in their mind to try to play crappy open source software, when they could enjoy a great game such as Ridge Racer for less than 10$ a track, (which is clearly not a ripoff compared to the price one would have to pay in the real world to drive cars that completely defy the laws of physics. Although on that subject I woud like if you could help me, as my version of the game seems to be blocked in “demo mode” for some reason. All the 5 cars have exactly the same specs, so surely there’s something I’ve done wrong somewhere.)

    I digress. The name of the game is Everybody’s Tennis. It is also known as Minna no tennis in Japan. Thankfully the game is not available on the US Vita store, so this should limit the problems on your end. I heard however that these hackers have prepared a US version of the hack just in case that version is being sold somewhere such as the HK store. I also heard people can buy the UK version from the US if they buy some PSN cards from resellers on ebay and other sites. If I may give some advice, I think this is not secure enough. True, you did a good job in preventing people from buying games outside of the country they live in (and being a French living in Japan, I can’t tell you how much I appreciate the fact that I can’t buy any game on the French PSN, this is exactly how globalization should work, and it helps me sparing lots of money by not buying any game), but I think in order to avoid future hacks, you should simply prevent everyone from buying games on the PSN, which will guarantee you a complete control of the market.”

    Toying with Sony is something of a joy for these people, obviously. In response, Sony has already taken down the game but has not given details about how it would go about replacing the game if a user who already bought it wanted to re-

  • Facebook Now Available For The PlayStation Vita

    The PlayStation Vita has only been on the market for a few days and it’s already marching towards its goal of becoming a powerful smartphone without the phone. Starting today, you can download Facebook onto your new shiny new Vita.

    Appropriately, Sony has announced the news via their PlayStation Facebook wall. The app is only 12 MB in size, so it should fit nicely into that 4GB memory stick you bought because Sony charges too much for their proprietary memory format.

    Facebook is the latest app that Sony has released for the Vita after the device received LiveTweet, flickr and Netflix yesterday. There will be more and more of these kind of apps on the Vita as it continues in the market.

    Despite my best attempts to downplay the release of a social networking app on a gaming device, the news has many people excited on Facebook. The post already has 3,870 likes from ravenous PlayStation fans eager to get their like on via the Vita.

    The comments don’t paint as happy a picture with users complaining about the app not working properly or the existence of performance issues.

    Honestly, the Facebook app seems kind of worthless unless you bought the 3G enabled Vita. Once you consider the paltry data plans offered by AT&T, it makes it even worse. I love the Vita, but using it for anything besides games seems kind of a waste.

    Regardless of my persona feelings, is anybody experiencing problems with the Vita’s Facebook app? Or is it working just fine? Let us know in the comments.

  • Ultimate Marvel Vs Capcom 3 Battles Onto Vita Today

    Ultimate Marvel Vs Capcom 3 Battles Onto Vita Today

    Alongside all the great content already hitting the PlayStation Vita today, Capcom is releasing Ultimate Marvel vs. Capcom 3 for the titular handheld.

    For those who don’t know about the fantastic Marvel vs. Capcom series, imagine taking all the greatest characters and fighters from both the Marvel and Capcom universes and mashing them together in one giant fighter.

    While Capcom might have some raised some ire among gamers over their decision to release Ultimate Marvel vs. Capcom 3 so soon after the release of the original, the decision seems to be a good one.

    The expanded roster is worth the $40 asking price alone as it adds 12 new characters to the roster bringing the total character above 50. Some of the new characters include fan favorites Phoenix Wright and Rocket Raccoon.

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    Ultimate Marvel vs. Capcom 3 also adds some much needed balancing tweaks to the main game that make the game far more competitive but easier for new players to ease themselves into the mayhem. Players can also watch the other fighters duke it out live over the Internet with the game’s Spectator mode.

    The game’s transition to Vita suffers no harm as its a nearly flawless port of the console versions. The only difference is that players can take the game on the go with them. It’s going to be my preferred version as I love playing fighters on handhelds over consoles.

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    The reviews so far confirm my suspicions that the game has turned out to be a great treat for portable fighting fans. You won’t want to miss this one, folks. Let Ultimate Marvel vs Capcom 3 take you for a ride.

  • PlayStation Vita Gets Launch Day Apps, Games

    PlayStation Vita Gets Launch Day Apps, Games

    The PlayStation Vita launched today in the U.S. and Sony already has a couple of nice apps out for the device.

    We already reported on the Vita having Netflix support right out of the gate. The functionality is nice and may be the fastest that Netflix has come to a game console yet.

    The other apps that are free to download for Vita users are Live Tweet and Flickr. For those who may not know what these two apps are, let the PlayStation blog fill you in:

    LiveTweet is a bespoke Twitter app that allows you to find and follow users, compose Tweets, Retweet and view updates from your friends, favorite celebrities and industry experts – all via your PS Vita system.

    Upload your best photos to Flickr and start sharing them with friends worldwide. Join new groups, create personalized photostreams and tell your own story online. Flickr is home to billions of inspirational photos – why not give yours a new home, too?

    These apps aren’t the only things that early adopters can look forward to today. The Vita also saw a large amount of digital game releases with exclusive PSN content as well as digital versions of retail titles already available. The majority of the digital versions are also cheaper than their retail counterparts so any Vita owners may want to take advantage of the discounts.

    The games released today are Hustle Kings, Ben 10 Galactic Racing, Shinobido 2: Revenge of Zen, Touch my Katamari, Plants vs Zombies, Army Corps of Hell, Dynasty Warriors Next and Tales from Space: Mutant Blobs Attack.

    A high-profile release that many Vita gamers may want to pick up today is Escape Plan. The game officially launched last week for the super early adopters to rave reviews. Check out the trailer below:

    The Vita is already getting a huge amount of support for Sony, more so than most game consoles receive. We’ll see in the coming months if Sony’s investment will pay out for them.

  • Mortal Kombat Going Portable This Spring

    I remember playing Mortal Kombat on the Game Boy growing up. Ed Boon and his team are bringing back the portable Mortal Kombat to PlayStation Vita this spring.

    Warner Bros. Interactive Entertainment announced today that Mortal Kombat will ship for PlayStation Vita in Spring 2012. The game will be developed by NetherRealm Studios and delivers an experience designed specifically for on-the-go gaming with brand new gameplay features and content developed exclusively for the handheld device.

    “The NetherRealm team is committed to making sure that we follow up the success of 2011’s Mortal Kombat with an equally compelling experience on the PlayStation Vita,” Ed Boon, Creative Director, NetherRealm Studios, said. “The original game content and new features we developed for the PlayStation Vita will provide gamers with the best fighting game experience available on the new mobile platform.”

    What came as a surprise to many after previous Mortal Kombat games failing to really ignite sales or critics, the game’s return to stardom saw it selling more than 3 million units worldwide in 2011. It became the highest selling fighting game of the year and won numerous “Best Fighting Game of 2011” awards from Spike TV’s Video Game Awards to Official Xbox Magazine.

    The game was notable because it returned to what made Mortal Kombat a household name and congressional enemy in the 1990s by supplying over-the-top fatalities and new X-ray moves that showed bones shattering upon successful hits.

    The latest game brought the series back to a 2D fighting plane for a more refined fighting experience. It also introduced a number of new features including Tag Team, Challenge Tower and new for the series, a story mode worth caring about.

    The new features being deployed in the PlayStation Vita version of the game will be revealed in the coming months.

  • Sony PlayStation Vita Launches With Problems In Japan

    UPDATE: Sony PR is perturbed. They issued this statement to The Guardian:

    “The PS Vita has had a terrific launch and sold in large numbers. We’re annoyed with these stories, because we can’t find any evidence of widespread glitches. The stories even said that Sony has issued an apology for PS Vita glitches, which simply isn’t true – there’s an apology on our Japanese website for people who are having trouble getting through to our technical help line, but that’s it.”

    Apparently, this could be a case of something being lost in translation.

    ORIGINAL ARTICLE: Sony just launched their brand new handheld device, the Vita, in Japan last Friday and although the initial sales figures looks promising, the device sort of stumbled out of the gate.

    Customers flooded Twitter and YouTube with complaints about the new gaming system. Users reported numerous problems like lagging out, freezing and even all out crashes during gameplay. Some users reported unresponsive touchscreens as well.

    Another issue seems to involve the registering of PlayStation Network accounts. According to Computerworld, there was a little bit of over-complex tooling necessary to fix the problem:

    The process of configuring a PlayStation Vita is excessively complex. Cheap Ass Gamer founder David “CheapyD” Abrams uploaded a video explaining how he had to set up a temporary PSN account to download the update due to a glitch stopping him from using a pre-existing PSN account. While the update only took a few minutes and fixed many of the problems, the process involved is something that’s bound to infuriate many new Vita owners until it’s rectified.

    And while some kinks are expected on a huge gaming system launch, these problems have more than annoyed customers in Japan.

    PlayStation’s Japanese site has issued an official statement on the problems, saying that they are sorry and that some problems can be fixed from home. (Translated)


    Currently, our information center regarding PlayStation Vita as well as our usual customer service center are receiving many inquiries. We apologize if your phone isn’t connected straight away. Some issues regarding PlayStation Vita can be addressed by simple procedures at home.

    PlayStation has given Japanese customers a FAQ database for getting their device up and running.

    Good news for Sony, however – the Vita sold incredibly well in its first two days. According to initial estimates, the Vita sold a little over 321,000 units over the weekend. By comparison, the Nintendo 3DS sold 371,000 in the same timeframe and the PlayStation Portable only sold 166,000.

    The PlayStation Vita is set to launch in the States on February 22nd. Let’s hope that it isn’t marred with the same issues when that time comes.