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Tag: Metal Gear Solid V

  • Hideo Kojma Talks Metal Gear Solid V, Developing For PS4

    In just one week, Metal Gear fans will get to experience the next chapter in the Metal Gear Solid saga. Metal Gear Solid V: Ground Zeroes – a prologue to Metal Gear Solid V: The Phantom Pain – launches on March 18 for PS4, PS3, Xbox One and Xbox 360. Before the launch, Sony invited the series’ creator – Hideo Kojima – to talk about the game and the PS4.

    As has been demonstrated multiple times already, Ground Zeroes is probably the biggest departure for Metal Gear Solid yet. No more will players be confined to Big Shell, the jungles of Russia or the deck of Arsenal Gear. Ground Zeroes takes place in an open world where stealth is but one of the many options available to players as they attempt to clear missions.

    As for the PS4 hardware itself, Kojima seems especially interested in the Share button. Due to Ground Zeroes’ open nature, he wants players to share their gameplay strategies with others. He says that 100 players presents 100 different strategies and he hopes the Share button brings those to the forefront.

    Perhaps the most interesting thing Kojima has to say in the interview isn’t about Metal Gear Solid V or the PS4, but rather about gaming in general. He says game consoles used to be solitary experiences that only experienced vertical evolution as they became more powerful. With the Internet, however, game consoles can now experience horizontal evolution as players become aware of each other through the Internet and can share the experience of games together.

    Metal Gear Solid V: Ground Zeroes launches on PS4 next week and comes with an exclusive mission for those who buy the PS3 or PS4 version.

    Image via sonyplaystation/YouTube

  • ‘Metal Gear Solid V: Ground Zeroes’ Price Cut For PS4 and Xbox One Discs

    When Konami announced pre-order pricing for Metal Gear Solid V: Ground Zeroes, the publisher tried tried a pricing scheme that many gamers had feared for the latest console generation. The PlayStation 3 and Xbox 360 version of Ground Zeroes were priced at $30 and $20 for physical and digital versions, respectively. Meanwhile, the PlayStation 4 and Xbox One versions of the game were priced at $40 and $30.

    Though the lower pricing for digital versions was a welcome sight for gamers, the higher prices for newer console versions were not. Gamers’ displeasure at the pricing was obviously felt, since Konami has now announced a price drop for Ground Zeroes.

    The disc-based version of Ground Zeroes for the PS4 and Xbox One will now cost only $30, the same price as the PS3 and Xbox 360 versions. However, Konami specifically stated in its announcement that the digital version of the game for PS4 and Xbox One will remain at the higher $30 price point.

    In addition to the price cut, Konami today also announced some carry-over DLC for Metal Gear Solid V: The Phantom Pain and a second-screen app that will interface with both games.

    The carry-over DLC involves the “Mother Base,” which will play a central role in The Phantom Pain. Gamers who pre-order Ground Zeroes or download the digital version within a limited time frame will get extra DLC resources in their Phantom Pain Mother Base through a digital code. In addition, anyone who plays Ground Zeroes and rescues POWs and VIPs will have those same people on staff in their Phantom Pain Mother Base.

    The second-screen app will be called the “iDroid” app. It will be available on both Android and iPhone platforms for free and will primarily function as a communicator/map. The app will also be used to call in air strikes or listen to cassettes found in Ground Zeroes.

  • ‘Metal Gear Solid V’ Console Visuals Compared

    It’s been known for some time now that the PlayStation 4 is a more powerful gaming machine than the Xbox One. While the PS4 has been pumping out third-party software in 1080p at 60 fps, developers have had to scale back the resolution and/or framerate of their games on the Xbox One (with the notable exception of Forza 5).

    It’s no surprise, then, that Metal Gear Solid V: Ground Zeroes will run in 1080p resolution on the PlayStation 4 but in 720p resolution on the Xbox One.

    While other developers have obfuscated and hidden the differences in their games over different platforms until just before launch, Konami has instead come forward with quite a few details concerning their console ports. The publisher confirmed these facts this week through an informational page on its website.

    The PS4 and Xbox One versions of the game will, of course feature better textures and rendering than their last-gen counterparts. The PlayStation 3 and Xbox 360 versions shown by Konami, which will run at 30fps at an upscaled 720p, clearly look blurry in comparison.

    Perhaps the biggest surprise, though, is just how much better the PS4 version of the game appears over all the others. As seen in the comparison video released by Konami, the PS4 version is sharper, has crisper shadows, and has a much better draw distance than even the Xbox One version.

    Image via Konami

  • Here Are The Biggest PS4 Games Of 2014

    Here Are The Biggest PS4 Games Of 2014

    While the PS4 may have launched in November, it still hasn’t really come into its own just yet. It barely has any exclusives worth playing, and many of its best games are available on cheaper, older systems. That may all change in 2014, however, as Sony and its development partners are hard at work to make sure 2014 is a stellar year for the PlayStation 4.

    PlayStation Access has a list of the 20 PS4 games you need to be looking forward to next year. A lot of the usual suspects are here, including Watch Dogs, Infamous: Second Son and Metal Gear Solid V: Ground Zeroes. The below video also reminds us that games like Ubisoft’s The Crew and The Order 1886 are coming in 2014.

    To cement Sony’s commitment to indie games, the list also reminds us that games like The Witness, Hotline Miami 2: Wrong Number and Transistor are all coming in 2014.

    It should be noted that Final Fantasy XV and Uncharted 4 are probably not going to come out in 2014. That being said, PlayStation Access is an official outlet of Sony UK and they might know something that we don’t. It’s not likely though. We’ll probably have to wait until 2015 to get our hands on the aforementioned games.

    Image via PlayStation/YouTube

  • ‘Metal Gear Solid V’ Xbox Exclusives Announced

    As Microsoft so pointedly showed by making Metal Gear Solid V the first debut of its E3 presentation, the Metal Gear franchise is no longer exclusive to PlayStation consoles. The game (games, really) will be coming to both PlayStation and Xbox consoles next year.

    Along with the console releases will come exclusive content for each hardware manufacturer. One month ago Sony was the first to announce its exclusives, showing off the “Déjà Vu” mission for Metal Gear Solid V: Ground Zeroes. Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain, and will be released in spring 2014. The PlayStation exclusive will allow players to complete a special mission while dressed as the low-poly Solid Snake seen in the original Metal Gear Solid.

    Today Microsoft has finally revealed its exclusive Ground Zeroes mission. In an exclusive mission titled “Jamais Vu,” Xbox owners will be able to take on the role of Raiden for a more action-oriented approach to completing the mission, which involves identifying and killing body-snatching aliens:

    Along with the exclusive content announcement, Konami has also released another long video of Metal Gear Solid V gameplay. Where the Sony announcement came with a long daytime preview of the game, the Xbox announcement has been accompanied by an even longer nightime gameplay video that showcases a bit of the title’s stealth gameplay:

  • ‘Metal Gear Solid V’ Gameplay Previewed, Exclusive PlayStation 4 Mission Announced

    Earlier this month, Konami clarified its upcoming launch of Metal Gear Solid V. The game will first appear on consoles as Metal Gear Solid V: Ground Zeroes, a lower-priced prologue that will be released sometime in spring 2014. The game that will lead into the events of Metal Gear Solid V: The Phantom Pain later next year.

    Last night at Sony’s big PlayStation 4 launch event, Hideo Kojima, the creator of the Metal Gear series, announced that the PlayStation 4 and PlayStation 3 versions of Ground Zeroes will come with an exclusive mission.

    Titled “Déjà Vu,” the mission will re-create gameplay from the original Metal Gear Solid, including the botched rescue of DARPA chief Donald Anderson. Players will be able to play the content in the guise of the Solid Snake seen in Metal Gear Solid, complete with his low poly count and pixelated face.

    In addition to the exclusive content, Konami today also released a 12-minute gameplay video for Ground Zeroes narrated by Kojima Productions co-Producer Sean Eyestone. The video is of a mission titled “Day,” and it shows off more open-world nature of Metal Gear Solid V. Mostly, though, it shows that the game is still very much a Metal Gear Solid title:

  • ‘Metal Gear Solid V: Ground Zeroes’ Coming Spring 2014

    Konami today announced that Metal Gear Solid V: Ground Zeroes will be released sometime in “Spring 2014.” The game will be released for PlayStation 3, Xbox 360, Xbox One, and PlayStation 4 consoles. Boxed copies for current-generation consoles will cost only $30, while digital versions will sell for $20. Digital copies for the PlayStation 4 and Xbox One will cost $30.

    The company is describing Ground Zeroes as an “entry experience and prologue” for Metal Gear Solid V: The Phantom Pain, the larger entry into the Metal Gear cannon. Players will enter a Cuban prison camp on a rescue mission. The events that take place during the prologue will propel the events of The Phantom Pain, similar to other Metal Gear Solid game prologues.

    The content will supposedly introduce players to the new gameplay elements that will be seen in Metal Gear Solid V. In particular, the preview will act as a “bridge” between previous Metal Gear Solid titles, which have been largely linear, and The Phantom Pain, which features a large open-world environment.

    “The advanced capabilities of the FOX Engine have allowed me to tell the new story in a new way,” said Hideo Kojima, creator of the Metal Gear Solid games. “There will be a significant difference in what Metal Gear Solid V: The Phantom Pain brings to the series, so we want to ease players into the new open world environment and its potential. As such, Metal Gear Solid V: Ground Zeroes has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.”

  • Here’s The English Opening For Metal Gear Solid V

    At E3 2013, Konami announced that longtime Solid Snake voice actor David Hayter would be replaced by Kiefer Sutherland. We got to see what he would bring to the table as Solid Snake, but we didn’t get to really really see what the other English cast members sounded like.

    For those wanting to hear more from the English cast of Metal Gear Solid V, Konami has shared the opening of Ground Zeroes. For those just joining us, Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain. It will presumably explain why Snake wakes up in a hospital and missing a hand in The Phantom Pain.

    The opening is your typical Metal Gear Solid game. There’s talk of political intrigue, military installations, civil unrest, threat of nuclear weapons and the strange antagonist with an undoubtedly troubled past.

    As for Sutherland, it’s still going to take a while to get use to the sudden change in Snake’s voice. He’s not bad, but fans have been with Hayter for more than 10 years now. We’ve grown accustomed to the gruff voice of Snake whereas Sutherland brings a smoother voice to the character.

    You may have also noticed that there’s some gameplay right as the opening ends. If you want to see that, check out the gameplay demo from Tokyo Game Show where Hideo Kojima himself plays through 12 minutes of Ground Zeroes.

    [Image: GamersPrey]

  • TGS 2013: Here’s 12 Minutes Of Metal Gear Solid V Gameplay

    At E3 2013, we got out first look at Metal Gear Solid V gameplay. At TGS 2013, Kojima took to the stage to show off even more gameplay from his latest title.

    In this latest gameplay demo courtesy of IGN, we get 12 minutes of pure gameplay from the PS4 version of Metal Gear Solid V. The running commentary and in-game voices are in Japanese, but the gameplay should be pretty easy to follow for Metal Gear veterans. Stealth is still the focus of this game with Snake having to sneak into a compound.

    The gameplay trailer does show some new features, however, in the form of X-ray vision that lets Snake see enemy soldiers through walls and environmental obstacles. Snake can also pick locks and drive vehicles. Speaking of which, MGSV is the first game in the series to go open world so players will be able to employ all sorts of transportation when traveling throughout the world.

    There’s still no solid release date for Metal Gear Solid V, but the title will be released on both current and next-generation consoles.

    [Image: GamesHQMedia/YouTube]

  • E3 2013: Metal Gear Solid V Red Band Trailer Released

    Microsoft kicked off its E3 conference with a bang, showing an extended gameplay trailer for Metal Gear Solid V. It was also the longest trailer shown during the Microsoft presentation.

    It turns out, though, that the already six-minute Metal Gear trailer shown was cut down from an even longer trailer Konami had prepared. It may have been cut down to save time (Microsoft did pack its presentation with about 20 different game trailers), but it’s more likely that it was cut for content.

    As violent as E3 presentations traditionally are, a torture scene and a bloody surgery to remove drugs from a woman’s torso are probably not the headlines Microsoft wanted coming out of its presentation. In hindsight, though, the “violent video games” headlines may have helped distract the public from the Xbox One’s draconian DRM and relatively high price.

    What follows is Konami’s red band trailer for Metal Gear Solid V. It’s filled with depictions of pretty much the worst parts of humanity:

  • Kiefer Sutherland Will Be Snake In Metal Gear Solid V

    Metal Gear Solid fans went a little nuts earlier this year when it was revealed that long time Snake voice actor David Hayter would not be reprising his role in Metal Gear Solid V: The Phantom Pain. Soon after, speculation ran rampant with some even thinking this was yet another moment of Kojima trolling his fans.

    During its pre-E3 briefing today, Hideo Kojima announced that Keifer Sutherland will be playing the role of Snake in Metal Gear Solid V. The decision was made after Kojima spoke to personal friend Avi Arad about his troubles in finding an actor who could portray an older Snake. Arad introduced Kojma to Sutherland, and the rest is history.

    So, what does Hayter think about being replaced by Sutherland?

    It seems that he’s taking it rather well.

    Unfortunately, Kojima didn’t provide any details regarding launch date or platforms for Metal Gear Solid V. Early material said it was a PS3 and PS3 game, but there have been some murmurings about it coming to next-gen consoles as well. As for the launch, we’re still probably at least a year away.

  • GDC 2013: The Phantom Pain Revealed To Be Metal Gear Solid V

    At last year’s Video Game Awards, a title called The Phantom Pain from Moby Dick Games was revealed. Within minutes of being shown, the Internet was convinced that it was Metal Gear Solid V. Since then, all manner of conspiracy theories emerged all pointing to The Phantom Pain being the next entry in Hideo Kojima’s venerated franchise.

    Well, Internet, pat yourselves on the back. You were right. At GDC 2013, Hideo Kojima unveiled Metal Gear Solid V: The Phantom Pain. It would be much more of a shock if the Internet didn’t already have pages of evidence pointing to this conclusion, but it’s still nice to be vindicated nonetheless. What is legitimately surprising, however, is that Metal Gear Solid V is also Metal Gear Solid: Ground Zeroes, an open-world stealth-action game revealed last year.

    So, how does this all fit together? Kotaku reports that The Phantom Pain trailer shown at the VGAs is the opening of Metal Gear Solid 5. It takes place right as Snake has woken up from a nine-year coma. Once Snake escapes the hospital seen in that trailer, the game becomes the open-world title that we saw in Ground Zeroes.

    There are not many details available regarding Metal Gear Solid V just yet, but the trailer did offer a few tidbits of information. For starters, Kojima is back in the director chair on this one. He’s also credited as a game designer and producer. Series veteran Yoji Shinkawa is back on board as character and mechanical designer as well.

    As for platforms, the game looks like a next-generation title. That might be because the trailer was taken from the PC build, but the trailer also said the game would be coming to the PS3 and Xbox 360. It’s unknown at this point if the title will show up on the PS4 and the next Xbox.