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Tag: Metal Gear Solid

  • ‘Metal Gear Solid V: Ground Zeroes’ Price Cut For PS4 and Xbox One Discs

    When Konami announced pre-order pricing for Metal Gear Solid V: Ground Zeroes, the publisher tried tried a pricing scheme that many gamers had feared for the latest console generation. The PlayStation 3 and Xbox 360 version of Ground Zeroes were priced at $30 and $20 for physical and digital versions, respectively. Meanwhile, the PlayStation 4 and Xbox One versions of the game were priced at $40 and $30.

    Though the lower pricing for digital versions was a welcome sight for gamers, the higher prices for newer console versions were not. Gamers’ displeasure at the pricing was obviously felt, since Konami has now announced a price drop for Ground Zeroes.

    The disc-based version of Ground Zeroes for the PS4 and Xbox One will now cost only $30, the same price as the PS3 and Xbox 360 versions. However, Konami specifically stated in its announcement that the digital version of the game for PS4 and Xbox One will remain at the higher $30 price point.

    In addition to the price cut, Konami today also announced some carry-over DLC for Metal Gear Solid V: The Phantom Pain and a second-screen app that will interface with both games.

    The carry-over DLC involves the “Mother Base,” which will play a central role in The Phantom Pain. Gamers who pre-order Ground Zeroes or download the digital version within a limited time frame will get extra DLC resources in their Phantom Pain Mother Base through a digital code. In addition, anyone who plays Ground Zeroes and rescues POWs and VIPs will have those same people on staff in their Phantom Pain Mother Base.

    The second-screen app will be called the “iDroid” app. It will be available on both Android and iPhone platforms for free and will primarily function as a communicator/map. The app will also be used to call in air strikes or listen to cassettes found in Ground Zeroes.

  • ‘Metal Gear Solid V’ Console Visuals Compared

    It’s been known for some time now that the PlayStation 4 is a more powerful gaming machine than the Xbox One. While the PS4 has been pumping out third-party software in 1080p at 60 fps, developers have had to scale back the resolution and/or framerate of their games on the Xbox One (with the notable exception of Forza 5).

    It’s no surprise, then, that Metal Gear Solid V: Ground Zeroes will run in 1080p resolution on the PlayStation 4 but in 720p resolution on the Xbox One.

    While other developers have obfuscated and hidden the differences in their games over different platforms until just before launch, Konami has instead come forward with quite a few details concerning their console ports. The publisher confirmed these facts this week through an informational page on its website.

    The PS4 and Xbox One versions of the game will, of course feature better textures and rendering than their last-gen counterparts. The PlayStation 3 and Xbox 360 versions shown by Konami, which will run at 30fps at an upscaled 720p, clearly look blurry in comparison.

    Perhaps the biggest surprise, though, is just how much better the PS4 version of the game appears over all the others. As seen in the comparison video released by Konami, the PS4 version is sharper, has crisper shadows, and has a much better draw distance than even the Xbox One version.

    Image via Konami

  • ‘Metal Gear Solid V’ Xbox Exclusives Announced

    As Microsoft so pointedly showed by making Metal Gear Solid V the first debut of its E3 presentation, the Metal Gear franchise is no longer exclusive to PlayStation consoles. The game (games, really) will be coming to both PlayStation and Xbox consoles next year.

    Along with the console releases will come exclusive content for each hardware manufacturer. One month ago Sony was the first to announce its exclusives, showing off the “Déjà Vu” mission for Metal Gear Solid V: Ground Zeroes. Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain, and will be released in spring 2014. The PlayStation exclusive will allow players to complete a special mission while dressed as the low-poly Solid Snake seen in the original Metal Gear Solid.

    Today Microsoft has finally revealed its exclusive Ground Zeroes mission. In an exclusive mission titled “Jamais Vu,” Xbox owners will be able to take on the role of Raiden for a more action-oriented approach to completing the mission, which involves identifying and killing body-snatching aliens:

    Along with the exclusive content announcement, Konami has also released another long video of Metal Gear Solid V gameplay. Where the Sony announcement came with a long daytime preview of the game, the Xbox announcement has been accompanied by an even longer nightime gameplay video that showcases a bit of the title’s stealth gameplay:

  • ‘Metal Gear Solid V’ Gameplay Previewed, Exclusive PlayStation 4 Mission Announced

    Earlier this month, Konami clarified its upcoming launch of Metal Gear Solid V. The game will first appear on consoles as Metal Gear Solid V: Ground Zeroes, a lower-priced prologue that will be released sometime in spring 2014. The game that will lead into the events of Metal Gear Solid V: The Phantom Pain later next year.

    Last night at Sony’s big PlayStation 4 launch event, Hideo Kojima, the creator of the Metal Gear series, announced that the PlayStation 4 and PlayStation 3 versions of Ground Zeroes will come with an exclusive mission.

    Titled “Déjà Vu,” the mission will re-create gameplay from the original Metal Gear Solid, including the botched rescue of DARPA chief Donald Anderson. Players will be able to play the content in the guise of the Solid Snake seen in Metal Gear Solid, complete with his low poly count and pixelated face.

    In addition to the exclusive content, Konami today also released a 12-minute gameplay video for Ground Zeroes narrated by Kojima Productions co-Producer Sean Eyestone. The video is of a mission titled “Day,” and it shows off more open-world nature of Metal Gear Solid V. Mostly, though, it shows that the game is still very much a Metal Gear Solid title:

  • ‘Metal Gear Solid V: Ground Zeroes’ Coming Spring 2014

    Konami today announced that Metal Gear Solid V: Ground Zeroes will be released sometime in “Spring 2014.” The game will be released for PlayStation 3, Xbox 360, Xbox One, and PlayStation 4 consoles. Boxed copies for current-generation consoles will cost only $30, while digital versions will sell for $20. Digital copies for the PlayStation 4 and Xbox One will cost $30.

    The company is describing Ground Zeroes as an “entry experience and prologue” for Metal Gear Solid V: The Phantom Pain, the larger entry into the Metal Gear cannon. Players will enter a Cuban prison camp on a rescue mission. The events that take place during the prologue will propel the events of The Phantom Pain, similar to other Metal Gear Solid game prologues.

    The content will supposedly introduce players to the new gameplay elements that will be seen in Metal Gear Solid V. In particular, the preview will act as a “bridge” between previous Metal Gear Solid titles, which have been largely linear, and The Phantom Pain, which features a large open-world environment.

    “The advanced capabilities of the FOX Engine have allowed me to tell the new story in a new way,” said Hideo Kojima, creator of the Metal Gear Solid games. “There will be a significant difference in what Metal Gear Solid V: The Phantom Pain brings to the series, so we want to ease players into the new open world environment and its potential. As such, Metal Gear Solid V: Ground Zeroes has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.”

  • Here’s The English Opening For Metal Gear Solid V

    At E3 2013, Konami announced that longtime Solid Snake voice actor David Hayter would be replaced by Kiefer Sutherland. We got to see what he would bring to the table as Solid Snake, but we didn’t get to really really see what the other English cast members sounded like.

    For those wanting to hear more from the English cast of Metal Gear Solid V, Konami has shared the opening of Ground Zeroes. For those just joining us, Ground Zeroes is the prologue to Metal Gear Solid V: The Phantom Pain. It will presumably explain why Snake wakes up in a hospital and missing a hand in The Phantom Pain.

    The opening is your typical Metal Gear Solid game. There’s talk of political intrigue, military installations, civil unrest, threat of nuclear weapons and the strange antagonist with an undoubtedly troubled past.

    As for Sutherland, it’s still going to take a while to get use to the sudden change in Snake’s voice. He’s not bad, but fans have been with Hayter for more than 10 years now. We’ve grown accustomed to the gruff voice of Snake whereas Sutherland brings a smoother voice to the character.

    You may have also noticed that there’s some gameplay right as the opening ends. If you want to see that, check out the gameplay demo from Tokyo Game Show where Hideo Kojima himself plays through 12 minutes of Ground Zeroes.

    [Image: GamersPrey]

  • TGS 2013: Here’s 12 Minutes Of Metal Gear Solid V Gameplay

    At E3 2013, we got out first look at Metal Gear Solid V gameplay. At TGS 2013, Kojima took to the stage to show off even more gameplay from his latest title.

    In this latest gameplay demo courtesy of IGN, we get 12 minutes of pure gameplay from the PS4 version of Metal Gear Solid V. The running commentary and in-game voices are in Japanese, but the gameplay should be pretty easy to follow for Metal Gear veterans. Stealth is still the focus of this game with Snake having to sneak into a compound.

    The gameplay trailer does show some new features, however, in the form of X-ray vision that lets Snake see enemy soldiers through walls and environmental obstacles. Snake can also pick locks and drive vehicles. Speaking of which, MGSV is the first game in the series to go open world so players will be able to employ all sorts of transportation when traveling throughout the world.

    There’s still no solid release date for Metal Gear Solid V, but the title will be released on both current and next-generation consoles.

    [Image: GamesHQMedia/YouTube]

  • Metal Gear Solid Legacy Collection Trailer Released

    Metal Gear Solid V made quite an impact at this year’s E3, and fans of the series now have open-world stealth gameplay to look forward to. The July 9 release of Metal Gear Solid: The Legacy Collection, then, couldn’t come at a better time. With Sony coming out of E3 with a huge surge in momentum, there will certainly be gamers looking to catch up on PlayStation 3 exclusives such as Metal Gear Solid 4.

    The Legacy Collection will include all the currently released Metal Gear Solid games (Metal Gear Solid, Metal Gear Solid 2: HD Edition, Metal Gear Solid 3: HD Edition, Metal Gear Solid 4: Trophy Edition, Metal Gear Solid: Peace Walker HD Edition), as well as the MSX versions of the original Metal Gear and Metal Gear 2 included in the HD edition of Metal Gear Solid 3. Metal Gear Solid and Metal Gear Solid: VR Missions will not be included on-disc, and will have to be downloaded via voucher codes included in the bundle. The Metal Gear Solid 1 & 2 digital graphic novels will also be included in the Legacy Collection.

    Konami today released a new trailer for the bundle, showcasing the past 25 years of the Metal Gear franchise:

  • E3 2013: Metal Gear Solid V Red Band Trailer Released

    Microsoft kicked off its E3 conference with a bang, showing an extended gameplay trailer for Metal Gear Solid V. It was also the longest trailer shown during the Microsoft presentation.

    It turns out, though, that the already six-minute Metal Gear trailer shown was cut down from an even longer trailer Konami had prepared. It may have been cut down to save time (Microsoft did pack its presentation with about 20 different game trailers), but it’s more likely that it was cut for content.

    As violent as E3 presentations traditionally are, a torture scene and a bloody surgery to remove drugs from a woman’s torso are probably not the headlines Microsoft wanted coming out of its presentation. In hindsight, though, the “violent video games” headlines may have helped distract the public from the Xbox One’s draconian DRM and relatively high price.

    What follows is Konami’s red band trailer for Metal Gear Solid V. It’s filled with depictions of pretty much the worst parts of humanity:

  • GDC 2013: The Phantom Pain Revealed To Be Metal Gear Solid V

    At last year’s Video Game Awards, a title called The Phantom Pain from Moby Dick Games was revealed. Within minutes of being shown, the Internet was convinced that it was Metal Gear Solid V. Since then, all manner of conspiracy theories emerged all pointing to The Phantom Pain being the next entry in Hideo Kojima’s venerated franchise.

    Well, Internet, pat yourselves on the back. You were right. At GDC 2013, Hideo Kojima unveiled Metal Gear Solid V: The Phantom Pain. It would be much more of a shock if the Internet didn’t already have pages of evidence pointing to this conclusion, but it’s still nice to be vindicated nonetheless. What is legitimately surprising, however, is that Metal Gear Solid V is also Metal Gear Solid: Ground Zeroes, an open-world stealth-action game revealed last year.

    So, how does this all fit together? Kotaku reports that The Phantom Pain trailer shown at the VGAs is the opening of Metal Gear Solid 5. It takes place right as Snake has woken up from a nine-year coma. Once Snake escapes the hospital seen in that trailer, the game becomes the open-world title that we saw in Ground Zeroes.

    There are not many details available regarding Metal Gear Solid V just yet, but the trailer did offer a few tidbits of information. For starters, Kojima is back in the director chair on this one. He’s also credited as a game designer and producer. Series veteran Yoji Shinkawa is back on board as character and mechanical designer as well.

    As for platforms, the game looks like a next-generation title. That might be because the trailer was taken from the PC build, but the trailer also said the game would be coming to the PS3 and Xbox 360. It’s unknown at this point if the title will show up on the PS4 and the next Xbox.

  • New Metal Gear Rising Trailer Details Boss Weapons

    New Metal Gear Rising Trailer Details Boss Weapons

    When I was a wee lad, I had an epiphany while playing Mega Man 2 for the first time. Obtaining a boss enemy’s weapon after defeating it was the most perfect style of skill progression for a game of its genre. Not many games then or now employ a similar mechanic, but Metal Gear Rising is bringing it back in a limited capacity.

    The latest trailer for Metal Gear Rising: Revengeance reveals that Raiden will be able to obtain boss enemy weapons after defeating them. The weapons shown off in the trailer include a pole arm, a pair of sai and massive pincers. Each provide their own advantages and disadvantages while allowing players to craft their own strategies as they take on enemies large and small.

    Unlike Mega Man, I doubt that Metal Gear Rising will make certain boss weapons effective against future boss enemies. In that way, it loses a bit of the novelty, but the game still has plenty of punch as one of the most exciting action games to be released this year.

    Metal Gear Rising: Revengeance slices its way to the PS3 and Xbox 360 on February 19. As for a potential Wii U release, Platinum Games says its all up to Konami and fan demand.

  • The Phantom Pain Trailer Gives Off Metal Gear Vibes

    Over the weekend, Spike TV hosted its annual Video Game Awards. There were few surprises outside of an announcement for Dark Souls II, but one trailer in particular is still causing fierce discussion and speculation across the gaming world.

    On Friday night, an unknown developer called Moby Dick Studios revealed its newest game, The Phantom Pain. The trailer features an amputee as he is trying to escape a hospital while everything around him is going to hell. It also appears that the main character may also be hallucinating as he sees people and horses made of fire while a giant flying whale eats a helicopter. It’s kind of hard to explain so you should just check out the trailer:

    Shortly after the trailer went live, speculation began to run rampant that this trailer is just a clever ruse orchestrated by none other than Hideo Kojima of Metal Gear Solid fame. Many elements from the trailer hearken back to previous Metal Gear games with the man in the fire looking a lot like Volgin from Metal Gear Solid 3 and the main character in question looking too much like Snake for it to be a mere coincidence. You can find out more about Metal Gear nods in the trailer by checking out the comprehensive thread over at NeoGAF.

    Many speculate that The Phantom Pain is in fact Metal Gear Solid V. They note that the V in this case is not the roman numeral for five, but rather the letter “V” for victory. Some argue that this may be a prequel to the already announced Metal Gear Solid: Ground Zeroes, Kojima’s open world game that’s running on his studio’s FOX engine. We won’t know anything for sure until Konami or Moby Dick Studios spills the beans.

  • Metal Gear Solid Movie Announced

    Konami’s big Metal Gear 25th Anniversary event was a celebration of everything Metal Gear, and it included some pretty exciting announcements. The most exciting announcement, though may be that a Metal Gear movie is in production.

    Hideo Kojima and Avi Arad, the producer of many comic book movies such as X-Men, Ghost Rider, and Iron Man, announced that Columbia Pictures is shelling out for an adaptation of Metal Gear Solid. There is no talk yet about who might be playing Solid Snake, though Kojima felt free to speculate on what actors he enjoys, including Matt Damon and Ben Affleck.

    Movies based on video games are notoriously bad. However, as games become more cinematic, there is bound to be at least one video game movie that will hit on the perfect combination of director, actors, and screenplay to capture what gamers love about a series. Hopefully, the Metal Gear Solid movie can make it through the Hollywood production process and into theatres without heavy, story-changing adaptation or unneeded winks to fans of the series.

    The first hints about the Metal Gear Solid movie came through the Twitter leaks of Mark MacDonald. Mark is executive director at 8-4, a company in Japan that “localizes” video games for other countries by translating dialogue and changing things such as cultural references. He attended the Metal Gear 25th Anniversary presentation and was the first to leak many of the Metal Gear stories of the week.

    (Photo courtesy AllGamesBeta)

  • Gamescom 2012: Metal Gear Rising Revengeance Seeks To Redefine Action Games

    Gamescom is sometimes like a really bad sequel to E3. Some of the announcements seem rushed or they just show the exact same footage that we saw just a few months ago at E3. This year, Gamescom has been different. It’s like a good sequel that expands upon what we loved in the first, but gives us more.

    Following that trend, the Gamescom 2012 trailer for Metal Gear Rising Revengeance is everything that was awesome about the E3 trailer and then some. It features some of the footage from the E3 trailer, but what you should care about is the new gameplay footage. Platinum Games have truly outdone themselves with this one.

    In short, Raiden is still the amazing badass that he was in Metal Gear Solid 4. He’s just even more amazing as he chops up helicopters, Metal Gear Geckos and other baddies into tiny bits. If you’re looking for the action game of 2013, Metal Gear Rising will probably be that game.

    As for the new content in the trailer, it only brings up more questions. We’re shown a robot that looks suspiciously like Sniper Wolf from MGS4. We’re led to believe that it’s a remote controlled robot this time around and that its main mission is to kill Raiden. With a chainsaw on its tail, it might just succeed.

    Metal Gear Rising Revengeance will launch on the PS3 and Xbox 360 on February 21, 2013 in Japan. It’s unknown if that’s the same date for the U.S. and European launch. It’s a fair assumption since the localization seems to be mostly done.

  • Metal Gear Rising: Revengeance Gets Amazing New Trailer

    I will be the first to say that I was skeptical when Metal Gear Rising was first announced. I didn’t know if Kojima Productions had the chops to make a full-out sword-based action combat game. It turns out I was right as the game was quietly shelved only to be picked up a few months later by the absolute genius team over at Platinum Games. Now that the team that brought us Bayonetta and Vanquish are in charge of the project, it’s looking to be one of the best games of next year.

    For those who aren’t aware, Metal Gear Rising is an attempt at broadening the scope of the Metal Gear franchise. Previously, the series only focused on either Solid Snake or Big Boss. Rising is all about Metal Gear Solid 2 protagonist Raiden. It isn’t the whiny in a constant state of existential crisis Raiden that has taken up residence as Rising’s main protagonist though. It’s the amazing cyborg ninja that even the haters came to love in Metal Gear Solid 4: Guns of the Patriots.

    The new trailer obviously wants to focus on the story that Kojima is probably involved with in some capacity. It seems the game will be exploring Raiden’s past as a child soldier who was then raised to be a test subject in Metal Gear Solid 2’s Solid Snake Simulation. None of that really matters, however, when the trailer goes over to the gameplay.

    You’re going to have to see it for yourself, but trust me, it’s absolutely amazing. It seems that Platinum Games have mashed together the best parts of both Bayonetta and Vanquish into one future soldier action game that could only come from the greatest Japanese game developers.

    The main gameplay hook of being able to direct your slices in any direction is still intact and even better than before. Just watch Raiden cut a helicopter into 10 different pieces and try not to get excited. It seems that Raiden has picked up a few new moves from the last trailer as well including some awesome stealth kills.

    Konami has a hit on their hands here and I hope it does well. Platinum Games deserves far more respect than they’re given and it might give Sega a push to bring Anarchy Reigns, Platinum Games’ arena shooter, over to the West.

    Metal Gear Rising: Revengeance will be out on the PS3 and Xbox 360 in early 2013. I wouldn’t be surprised if the Wii U got its own version later on.

  • Gaming Dogtags Will Help You Dominate Battlefield

    Ever really wanted some cool dog tags for those knock down brawling gaming sessions with your friends? Well now there are the perfect things for you to show off while gaming. These dog tags are great!

    These great dog tags as well as other cool video game medallions and dog tags were made by Ashley Fosnaugh from Reno, Nevada. Everything you see here is for sale for $10.00 plus shipping!

    The Legend Of Zelda Hyrule Crest

    “The Hyrule crest is 3D engraved on both sides of a high quality dog tag. The tag is weighty but not overly heavy. The image is silver and has more texture to it than the laser engraved tag that I offer. Comes on a 24 inch silver plated ball chain.”

    (image)

    Metal Gear Solid Foxhound

    “The image is 3D engraved on both sides of a high quality dog tag. The tag is weighty but not overly heavy. The image is silver and has texture to it. Comes on a 24 inch silver plated ball chain.”

    (image)

    Kingdom Hearts Heartless

    “The image is 3D engraved on both sides of a high quality dog tag. The tag is weighty but not overly heavy. The image is silver and has texture to it. Comes on a 24 inch silver plated ball chain.”

    (image)

  • Metal Gear’s Cut-Scenes By The Numbers [Infographic]

    When exactly did Metal Gear Solid become more about the story and less about the gameplay? I remember playing part 2 on my PS2 and there were cutscenes thrown in there, but I cannot remember it ever being as bad as it was in part 4. It felyt like you played 10-15 minutes of gameplay to sit through 20 minutes of cutscenes. And that doesn’t even include the cutscenes that happened while you were playing.

    I know that art and gaming are suppose to be one in the same, but I want to know when Konami decided that people wer more interested in what Solid Snake was doing and less about how many ways you could hide in a box. Then MGS2:Substance came out and that added hours more of GAMEPLAY, not cutscenes. But through all of my recollection, maybe i’m wrong about how much time was spent sitting through movies. Maybe i’m a victim of COD syndrome where I want crap to happen now in video games and I no longer have the patience to wait for a story to unfold.

    This infographic gives the lowdown on how long these cutscenes really were compared to each other.

    Just tried playing Metal Gear Solid Peacewalker. Cutscenes. Still. Too. Long. Also, gameplay feels slow and plodding by today’s standards. 2 days ago via web ·  Reply ·  Retweet ·  Favorite · powered by @socialditto