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Tag: Google Play

  • Google Music All Access Goes Live, Here’s What to Expect

    Google Music All Access Goes Live, Here’s What to Expect

    If you’re still looking to add a streaming music service to your collection of services (which, admittedly, could be pretty massive by now), Google wants to throw their hat in the ring. Today, Google launched Google Play Music All Access, which is their new subscription music service that puts millions of tracks at your fingertips, and cozies them up to all of your existing music to produce recommendations. Google says that All Access is all about music discovery.

    They’re not lying – it’s very heavy on the discovery. But more on that later.

    It’s now live, available at music.google.com. The first thing you’ll be prompted to do upon arrival is sign up for the free trial. Google is offering a 30-day free trial, after that the service will be $9.99 a month (the same as Spotify’s premium service). But if you sign up for a free trial before June 30th, Google will knock two bucks off that price. Not bad. When you sign up for the trial (via Google Wallet, but you won’t be charged anything right now), you then be prompted to upload your music to Google Play using Music Manager. Google tells you that All Access is “even better when you combine your collection with ours.”

    The first thing you’ll see is the “Listen Now” section. Google wasn’t kidding when they said at the I/O conference that it would be a true mix of your own music and all of the other music available via All Access. At first, it looks a bit confusing, but you quickly realize that it’s simply made up of a bunch of tiles – each tile representing something different. One tile may suggest an album or track or even a playlist because you recently played it. Right next to that tile, another may suggest a new release based on what you’ve been listening to. Another tile will suggest that you start a radio station based on a song you’ve played.

    Google says that the Listen Now section will improve the more you listen, as it will learn to surface better stuff based on your tastes.

    The “Explore” section is another tool for discovering music, albeit it slightly less-focused on your own personal library and interest. Sure, there’s a “recommendation” section, but it’s not as intensive as the “listen now” section. Two other tabs that help you discover new music inside Explore are “featured” and “new releases.”

    The featured section shows you featured playlists, top albums, and top songs from across the Google Play network.

    And the new releases section is pretty self-explanatory. The Explore tab is also where you can browse music by genre. Google currently suggests 22 different genres, which when clicked on open up options for sub-genres. For instance, if I click on Alternative/Indie, I can then click on ’80s Alternative, Emo/Hardcore, or Neo-Folk. Within each genre you’re given featured playlists, top albums, key albums (the classics in that genre for instance Radiohead’s Kid A), and top new albums.

    From anywhere in the service, just click on an album to open up it’s album page. From there, you can begin playing tracks, and get information on it.

    Also, you can always just play any song that you see by clicking the play button. If it’s on an album, it’ll just start playing the first track on the album.

    As you can see above, there are buttons to “add to my library,” which puts the album alongside all of your owned music in your library, and “play radio.”

    Radio is one of the features that Google seemed really excited by at the I/O conference. With Google Music Radio, all you have to do is base it off of one song, and Google will generate a never-ending playlist of related tracks – not exactly a breakthrough technology within the streaming music service world. But one cool thing about the playlists are that they fully customizable, as you can click and drag to reorder them however you please. Plus, you can play any track in the station whenever you want.

    Clicking on the “Radio” tab on the left-hand side accesses all of your created radio stations, plus gives you some suggested stations.

    Artist pages looks nice, an feature bios, top songs, albums, and related artists:

    Very early, probably misguided and subject to change thoughts:

    Look, there are other streaming music services that offer millions of songs ready to play at the click of a button. Google Music All Access looks to be at least a competent service by this criteria, if not better than that. Time will tell as you search through artists to see what’s available and what isn’t. Google has major labels as partners in the venture, so I think we’ll be good in that department.

    The “Listen Now” section is probably the most notable feature of the service so far. The way that Google interweaves your personal music library with all of the other music available through All Access is nice, and could lead to some good discoveries. Mainly, Google says that it will help remove the paralyzing “what the hell to listen to now” problem.

    One of the major strikes that it has is the lack of a free, ad-supported option. You’re either all-in or all-out with that $9.99 per month fee. And even the free trial requires a credit card signup. I feel that many users will be wary of that.

    But it’s worth a try, and with the free trial why not? Plus, if you sign up before June 30th, you can get All Access for $7.99 a month. Give it a try now.

  • Google Play Music All Access Launches Today at $9.99 Per Month [Google I/O]

    Today at the Google I/O conference, the company announced their long-rumored new steaming music service called Google Play Music All Access.

    It’s built on the concept of music discovery, with an “explore” section with personalized suggestions, featured content, and new releases. You can also search music based on 22 genres, each with curated playlists. There’s also a “Listen Now” section with even more recommendations.

    You can turn anything you’re listening to into it’s own radio station, filled with related tracks. You can reorder tracks in the curated radio station, look ahead to what’s coming up, and more.

    “It’s Radio without rules,” said Google’s Chris Yerga.

    With one tap, you can add any song or album to personal library, so that your owned music mixes with the music available on All Access.

    It’ll run you $9.99 a month in the U.S., and there’s a 30-day free trial – but if you start a trial by June 30th, it’s only $7.99 a month. Launching today in U.S., it will roll out in additional countries later.

    Google didn’t mention its label partners at the conference, but reports indicate that Universal and Sony are now both on board. Of course, the streaming music service will compete with the likes of Spotify, Rdio, and even Pandora with the curated radio features. But unlike a service like Spotify, for instance, Google Music All Access doesn’t offer a free, ad-supported tier.

    More to come…

  • Google Play Services Brings More Google APIs To Apps [Google I/O 2013]

    At Google I/O 2013, Hugo Barra, Product Management, Android announced an update to Google Play Services, a service that allows developers to integrate Google services, like Maps, into their third party apps. These updates bring more APIs to Google Play Services.

    The first update is for developers who use Google Maps in their apps. The Google Maps API was updated to allow people to use the 3D MapsGL maps within apps.

    Speaking of maps, three Location APIs have been integrated into Google Play Services. The first API is called the Fused Location Provider which acquires locations faster while using less power. The second – geofencing – allows developers to fence off virtual areas in maps. The third – activity recognition – allows maps to take different methods of transportation into account.

    Next up, Google Play Services gets cross platform sign on via the Google+ sign on functionality. In other words, users who are signed into Google+ on an app will remain signed in via Google+ when moving to another Android device.

    The final addition to Google Play Services are three updates to the popular Google Cloud Messaging platform. The first – persistent connection – ensures that servers maintain a constant connection to apps to deliver messages and notifications to players. The second – upstream messaging – allows apps to communicate with the server. The third feature will sync notifications across devices. In other words, dismissing a notification on an Android phone will dismiss the same notification on a tablet.

    Alongside Google Play Services, Google announced a new family of APIs called Google Play Game Services. As the name implies, it’s Google’s version of Game Center for Android. It allows developers to integrate cloud saves, achievements, leaderboards and online multiplayer into their Android games. The live demo of the multiplayer was unfortunately cut short as the networking environment in the Moscone Center is unfriendly to wireless connections.

  • Google Gets A Gaming Backbone

    Taking cues from Apple’s Game Center (which in turn likely took cues from Microsoft’s Xbox), Google appears to be adding a system-level gaming service to its Android operating system. Leaked late last week, the Google Play Games service, rumored to be officially announced at Google I/O, should add leaderboards, achievements, cloud saves and more.

    With a variety of Android-powered gaming devices like the OUYA and Gamestick on the horizon, a solid gaming service could help legitimize Android as a gaming platform. Of course console and PC gamers won’t be shocked by any of the rumored features—they’ve been enjoying many of them for years on their respective systems, but that doesn’t make them any less welcome. Here’s what you could expect from these features on your Android device:

    Cloud saves

    Yes your app purchases are backed up—you can register any Android device and re-download any purchases—but your progress is not. Right now, anything you unlock on Temple Run 2 on your phone will have to be earned again if you pick up the game on your tablet. Cloud saves make it easier to transition between devices—plus acts as an incentive to own more than one Android-powered device.

    Notifications & Leaderboards

    Know when your friends are playing certain games and receive invites to join them. Get a notification when someone beats your high score and knocks you down the leaderboard.

    Achievements

    Microsoft popularized the achievement system with the Xbox. Some form of achievements have made their way into almost every gaming platform available. Now instead of getting awards on a game-by-game basis, they could be system-wide and easier to compare with others.

    In-game chat & matchmaking

    With high-quality, console-like multiplayer games coming to Android, in-game chat and matchmaking are a must. Making this part of the gaming services backbone and not leaving it up to developers should help standardize matchmaking and make it easier to implement into games that otherwise wouldn’t have it.

    These features might seem like relatively small additions to the OS, but they’re an excellent foundation for Google to build on. Together with Chrome and cross platform Chrome to Android games, Google could become its own, truly mobile, device agnostic, gaming platform.

    If the rumors are true, we’ll hopefully see the game services update sometime this summer.

  • Nook Inks Deal With Google To Add Google Play To Its Nook HD Tablets

    If you can’t beat ’em, join ’em.

    The Wall Street Journal reports that Barnes & Noble has entered into a partnership with Google to bring the Google Play store to the company’s line of Nook HD and HD+ tablets. The addition of Google Play will bring over 700,000 apps to the Nook platform – a huge upgrade from the 10,000 or so apps currently available in the Nook store.

    So, what convinced Nook to start playing nice with Google? Barnes & Noble CEO William Lynch says that Nook’s poor holiday sales told him that consumers don’t want an e-reader that’s also a tablet. Instead, consumers want a multi-purpose tablet that can double as an e-reader. Amazon had already adapted to this change in consumer focus when it killed off multiple e-readers last year and focused almost exclusively on its Kindle Fire HD line.

    Of course, it’s better late than never, and Nook is in a position where it needs all the help it can get. Barnes & Noble can now advertise that it has the Google Play store and all of its apps – something that Amazon’s Kindle Fire HD does not have. Of course, some consumers prefer the Kindle Fire HD for its curated app store experience so it will be interesting to see if a mostly unregulated app store will be much of a draw.

    Current Nook HD and HD+ owners will get Google Play in an OTA update today. The update will also bring all the other Google services that Android tablet owners have come to expect, like Google Chrome, Gmail, YouTube and Google Maps.

  • Want To Update Your Android App Outside Of Google Play? Well, You Can’t

    Google Play is one of the best Android app distribution platforms around. It also has incredible reach what with it being installed on every Android device. Developers would be stupid not to be on Google Play, but some would prefer not to deliver app updates via Google’s service. Well, they can’t anymore.

    Google recently updated its content policy for developers, and there’s an interesting new policy that’s aimed squarely at those developers who would seek to circumvent Google Play when delivering app updates:

    An app downloaded from Google Play may not modify, replace or update its own APK binary code using any method other than Google Play’s update mechanism.

    Surely this new policy won’t affect any major apps, right? Actually, Facebook introduced a self-updating mechanism in its Android app recently that bypasses Google Play entirely. With this new policy, Facebook will now have to go back to manual updates via Google Play.

    Of course, this isn’t a case of Google picking on Facebook. Google says that its Play store is “trusted source for Android application downloads” and that it is “committed to providing a secure and consistent experience.” Allowing apps to update themselves could possibly lead to some less-than-secure scenarios as the initial download from Google Play would be safe while the in-app updater installs malware.

    It should be noted that these new policies only affect apps available on Google Play. Former Google Play apps, like Adblock Plus, are completely free to use in-app updates.

    [h/t: Gizmodo]

  • Google Wallet Will No Longer Violate Your Privacy

    It was revealed back in February that Google Play sent your personal details to developers whenever you bought their apps on the Play store. It caused a small outcry among the Android community, and Congress even got involved. Google is now finally starting to address these concerns.

    Droid Life reports that Google will be updating the Google Wallet commerce site in the coming weeks that will remove any personally identifiable information from transactions. Before the update, all transactions would return a customer’s name, email address and other information. The new Google Wallet only returns the general location of the customer at time of purchase for tax purposes.

    So, why did it take Google this long to implement these changes? Google could have just removed the personal information and called it a day, but it seems that the company is completely rebuilding the Google Wallet commerce site to be more developer friendly as well. There’s been a number of UI changes that clean up the site.

    Here’s what the new Google Wallet commerce site looks like compared to the old, courtesy of Droid Life:

    Google Wallet Will No Longer Violate Your Privacy

    The Google Wallet fiasco was just one of many privacy challenges that Google is facing. It’s nice to see the company working quickly to address this particular problem, but it has many more to go. In fact, it only just recently settled a years-old Wi-Fi snooping case in Germany. It also has to contend with European regulators as they question Google’s new privacy policy.

  • Facebook Home Tops 500K Installs, Over 50% 1-Star Reviews

    Facebook Home, Facebook’s Android homescreen takeover, has been available for just over a week. In that time, we’ve seen the app take on a barrage of negative reviews.

    But people are still downloading it and trying it out. As of today, Facebook Home on Google Play has surpassed 500,000 installs.

    We don’t know the exact number of installs, as Google Play only gives us an unspecific snapshot of the numbers. Right now, it says that the number of installs is somewhere between 500,000 and 1 million. The Next Web noticed that Twitter users noticed the jump from “100,000 to 500,000” to “500,000 to 1 million” some time on Sunday.

    500,000 may seem like a small number of installs, considering that Facebook has over a billion monthly active users and that something like the Facebook app has between 100 million and 500 million installs. But in a week’s time, to be working its way to a million installs, is pretty good for Facebook Home considering it’s only available on a handful of Android devices.

    Still, the news isn’t nearly all positive for Facebook. Facebook Home is still suffering from poor user reviews. Last week, we told you that after just 3 days on the market, Facebook Home had sunk to an average rating of 2.4 out of 5 in the Google Play Store. At that time, 47% of all reviews awarded the app 1 star.

    Now, at Facebook Home surpassed 500,000 installs, the negativity is growing. The average rating has fallen to 2.2 and 1-star reviews now account for nearly 52% of all reviews.

  • Facebook Home Has 47% 1-Star Reviews in the Google Play Store

    Well the reviews are in for Facebook’s OS-lite “app family” Android takeover, Home, and it’s not looking great – to say the least.

    Since hitting the Google Play store on Friday, nearly 4,000 users reviews have been logged (3.955). And out of those nearly 4,000 reviews, nearly half of them have given the app group a 1-star rating.

    Just over 47%, actually. There are nearly three times as many 1-star ratings as 5-star ratings.

    Let’s take a look at some of the 1-star reviews, shall we?

    Not an intuitive app. Made my phone so frustratingly complicated to use that I uninstalled after just four or five hours. Unless major changes are made including an easy way to get to my home screen I will not reinstall.

    Cool way to use facebook, but with no support for my other widgets, it limits my phone. If I wanted a single company to take over my homescreen appearance, I could use an iphone.

    This home app is garbage! Sucks your battery down. Doesn’t let other widgets run. And, to much stuff from people’s profile in your face 24/7.

    What the hell is facebook home doing? It’s a homescreen that invades your phone. There s no way at all to access your widgets…can’t see weather, time, nothing…what a big dud!

    So, it looks like the major complaints are that it’s invasive, doesn’t play well with others, and drains battery. To be fair, there are plenty of good and even great reviews for Facebook Home – but the negative outweighs the positive in a big way.

    As of right now, the average rating is a lackluster 2.4 out of 5.

    The way the Google Play operates, reviews are only accepted by people wo have actually downloaded the app in question. So we can assume that the majority of the nearly 1,900 1-star reviews are from people who are legitimately unimpressed with the app. By comparison, the basic Facebook app has a 3.6 average rating, Facebook Messenger sports a 4.4 average rating, and Facebook Pages Manager has a 3.8 average rating. So far, Facebook Home is the bad apple of the group.

  • Facebook Home Now Available to Download in the Google Play Store

    Facebook Home, Facebook’s attempt to make your Android homescreen all about Facebook, is now live in the Google Play Store.

    As of right now, you can only download Facebook Home if you have one of these four Android devices: HTC One X, HTC One X+, the Samsung Galaxy S III or the Samsung Galaxy Note II. In the future, the HTC One and the Samsung Galaxy S4 will also allow for Facebook Home.

    And then, of course, there’s the HTC First – the first phone to launch with Facebook Home ready to go. Don’t want to call it a “Facebook Phone” – then don’t. But it’s definitely the first Facebook centric phone on the market. It also hits the shelves today.

    “Facebook Home is the mobile experience that puts your friends at the heart of your phone. From the moment you turn it on, you see a steady stream of friends’ posts and photos on your home screen. Upfront notifications and quick access to your essentials mean you’ll never miss a moment. And when you download Facebook Messenger, you can keep chatting with friends when you’re using other apps,” says Facebook.

    And about those chat heads that let you “keep chatting with friends when you’re using other apps.” If you have an Android phone, want to download Facebook Home, but alas, your Android phone isn’t supported – all is not lost. Today, ahead of the Facebook Home launch, Facebook added chat heads as a part of the Facebook Messenger app for Android. Now you can make use of/be incredibly annoyed by chat heads no matter which Android device you own, depending on how you look at it.

  • Google Play Music Hits Five New Countries

    Google Play Music Hits Five New Countries

    Google announced this morning that Google Play Music is launching in five new European countries: Austria, Belgium, Ireland, Luxembourg and Portugal.

    “Music first launched on Google Play in Europe in November 2012, and the fast rollout to more countries today is due to the multi-territorial licensing process, as recommended by the European Commission last year,” explains Google Play head of international music partnerships, Sami Valkonen. “We have 14 multi-territorial licenses for composition rights covering Europe and representing the vast majority of the world’s music, and have recently welcomed the members of AKM/AUME in Austria, SABAM in Belgium, SPA in Portugal, and IMRO in Ireland into our growing list of author’s society partners.”

    Google is also launching Artist Hub in these countries. This is a platform for independent musicians to sell their music directly to fans. This is discussed a bit more here.

    In addition to the five new countries, Google Play Music is available in the following European countries: the UK, Germany, France, Spain and Italy.

  • Google Play Gets A Design Refresh

    Google Play Gets A Design Refresh

    Google announced a new redesign for Google Play on Android smartphones and tablets. It starts rolling out today.

    Google says the design is “simple, clean and – most importantly – helps you find great entertainment, fast.”

    “The new design focuses on bigger images that jump off the page,” says group product manager Michael Siliski. “Similarly themed content is grouped together so you can hone in on a magazine to read or an app to try. As you move down the page, new recommendations continue to appear so there is always more to see and explore. We’ve also simplified purchasing so you can breeze through checkout and get to enjoying your movie rental or other content.”

    Here’s a look:

    Google Play Redesign

    Google Play redesign

    For developers, the new interface also comes with a new purchase flow. Google’s Purnima Kochikar explains:

    Most important for apps that sell in-app products, the new UI offers a dramatically simplified, dialog-based purchase flow lets users buy your products without leaving the context of your app. Your app remains active and visible behind the purchase dialogs. When the purchase is complete, users return directly to the place they left, without your app having to reconstruct its state. It’s especially powerful when combined with In-app Billing v3, providing a faster and more reliable purchase flow.

    The redesigned app is coming to devices running Android 2.2 and above. You can expect to see it over the next few weeks.

  • Google Adds Knowledge Graph Info Into Movies You’re Watching

    Google has added a new feature to the Google Play Movies & TV app that lets you pause what you’re watching and figure out information about it without having to go search to find out what you’re looking for.

    Google Play product manager Ben Serridge writes on the Android blog:

    “What’s his name again? Wasn’t he the guy in that movie with the battle of the bands?” Now, while you’re watching a movie on Google Play, you can find out that it’s Jack Black (of course!), who was born in Hermosa Beach and is 43 years old. And with one click you can search the web and learn the fun fact that his parents are both rocket scientists.

    We’ve added info cards to the Google Play Movies & TV app so you can easily learn more about the actors, related films and even what song is playing in many of your favorite movies. When you’re watching a film on your tablet, simply press pause and cards will pop up with information about actors on screen. You can tap on an actor’s face to learn more about him, like his age, place of birth, his character in the movie, and his recent work, or scroll through the info cards to learn more about the movie or soundtrack. When you resume the movie, the cards will disappear.

    According to The Verge, the info Google displays in these info cards comes from the Knowledge Graph.

    A feature like this could be invaluable for someone like me who regularly accesses the IMDb app during pretty much everything he or she watches. Wired suggests, however, that nobody will use this feature, and that nobody uses Google Play to watch movies and TV. Of course, Amazon also launched similar functionality this week on Kindle Fire devices and Wii U, which actually does tap into IMDb. Google’s only works for “100s” of movies, though they’re working to expand it to more.

    Google’s new feature is only available on tablets running Android 4.0 and higher at this point.

  • Adblock Plus Gets Self-Updating App To Circumvent Google Play Ban

    Last week, Google made everybody angry by announcing the retirement of Google Reader. While everybody was fuming about that, the company also started removing ad blockers from Google Play, including Adblock Plus. It didn’t take long, however, for the app to make its way back to Android.

    The Adblock Plus team introduced version 1.1 of its Android app today. This version brings with it automatic updates to get around the fact that it’s not welcome on Google Play anymore. The team took the opportunity to implement a number of other changes as well:

  • Implemented automatic updates
  • Added a dialog to help with the manual proxy configuration
  • Separated filtering and proxy activation settings to avoid loss of connectivity after manual configuration
  • Switched to the Holo user interface theme
  • Improved icon hiding
  • Implemented a workaround for a Chrome issue causing blank pages
  • Fixed an issue with URLs containing apostrophes
  • It’s pretty obvious that Google didn’t like Adblock Plus because it prevented the company from earning ad revenue off of apps and mobile browsers. It will be interesting to see if Google does anything to combat its return.

    One of the key advantages of Adblock Plus is that it doesn’t require your device to be rooted so I can imagine Google introducing a change in future versions of Android that blocks Adblock Plus and similar software on non-rooted devices.

    Even if Google were to do that, something would come along to bring ad blocking back to Android. Consumers have shown through ad blocking software that they simply don’t like the current form ads take on. So instead of fighting ad blockers, perhaps Google should find a way to make mobile ads less obnoxious.

    [h/t: The Next Web]

  • Google Kicks Adblock Plus Out Of Google Play

    In a report from February, it was found that Google stands to make about $20 billion in mobile search advertising by 2016. That won’t happen if more people start using ad block software on their mobile devices.

    Till Faida, creator of Adblock Plus, says that Google removed his app from the Google Play store due to “interference with another service or product in an unauthorized manner.” In other words, Google didn’t like that Adblock Plus was removing ads from mobile apps.

    Adblock Plus wasn’t the only ad blocking software to be removed from the Google Play store. Venture Beat reports that pretty much all ad blockers have been removed from Google Play. A search for ad block on Google Play now only returns apps that block push notifications, not in-app ads.

    The move is likely to make some Android users unhappy, but there are plenty of reasons to be unhappy at Google this week. Adblock Plus’ Faida told Venture Beat that it’s no coincidence. He believes that Google took down Adblock Plus when everybody was still fuming about Google Reader so nobody would make a stink out of it. He feels that Google will use the lack of outrage over its removal from Google Play to remove Adblock Plus from Chrome as well, despite it being one of the most popular add-ons for the browser.

    Ad blocking is a complicated subject. Many mobile services are free, but they’re only free thanks to support from ad revenue. These services might start to cost money if they can’t bring in that ad revenue. It’s also true, however, that mobile ads are obnoxious and generally unwelcome. Google, app developers, advertisers and consumers need to come together to find a way to make advertising work for everyone.

    Oh, and if you used Adblock Plus on Android, you’ll still get updates. The team is now working on a version of the app that delivers automatic updates from within the app, and it’s still available from their Web site. It will take a few more steps to install, but it shouldn’t be a big deal for those who don’t want to see ads.

  • Google Play Turns One, Celebrates with Free Stuff

    It’s been exactly one year since Google merged the Android Market, Google Music, and the Google eBookstore into a singular product called Google Play. So, happy first birthday, Google Play!

    And for a week, Google is offering some free gifts to Play users in celebration.

    “It was just a year ago today that we launched this amazing shop on the interwebs to offer the best in digital content. Since the best parties are the ones that send you home with a present, today we celebrate our birthday with a festive goodie bag full of gifts. Don’t delay in picking up these limited-time offers. Continue the celebration all week with even more special deals on music, movies, books, magazines and TV along with exclusive gaming gifts. It’s been an incredible first year and we look forward to sharing the gift of digital diversions for many more to come,” says the Google Play team.

    Among the gifts for U.S. users (things should vary a bit by country) is free music from LCD Soundsystem and The Velvet Underground, the pilot of Breaking Bad, and offers from Fancy, Hotels.com app, and Gyft.

    To check out the full list of offers, check out the birthday page.

  • Lawmaker Wants Larry Page To Address Google Play Privacy Concerns

    Google Play, and subsequently Google Wallet, were subjected to scrutiny last week for its privacy policy. A developer found that the service sends him a customer’s personal information at the time of purchase. Some see it as a massive invasion of privacy, and one lawmaker wants answers.

    The Hill reports that Rep. Hank Jonhson sent a letter to Google CEO Larry Page this week demanding answers in regards to Google Play’s apparent privacy issues. You may remember Hank Johnson from last year’s AppRights movement that sought to regulate how much information apps could take from users.

    In the letter, Johnson says that Google’s sharing of consumers’ personal information with developers could have a number of negative consequences. Here’s the three he lists:

    First, sharing certain personal information like a physical address may harm consumers. In the past, unscrupulous sellers have used physical addresses to threaten consumers who posted negative reviews of products or services online. According to an article in the New York Times in 2010, an online vendor of physical items used consumer information to threaten women who complained about overcharges and abusive customer service. In one instance, the vendor sent a photograph of the woman’s apartment with an email that warned “I AM WATCHING YOU!” to discourage further complaints. Although that instance involved a clear and present threat, the mere knowledge that criticizing an app is potentially harmful is also a threat to free and unencumbered speech. The harms of this chilling effect go beyond consumers. Developers use criticism and comments to improve products, resolve disputes, and grow as a company as they tinker with apps to improve them.

    Second, sharing physical addresses may endanger the safety of children online. Many parents allow young children to use their parents’ mobile device for safety or financial reasons. It may concern or surprise these families to discover their child’s purchase of an app aimed to children also provides the child’s address. Beyond eclipsing parents’ expectations for children’s privacy on mobile device, these circumstances could also give rise to devastating harms.

    Finally, over-sharing personal data may pose security risks. A third party may use paid apps that are purchasable through Google Play to cull personal data – physical location or otherwise – for identity theft. Just as a consumer has notice when app uses their geolocation, they should also have notice when their address is shared.

    Now, Johnson doesn’t think developers are using consumers’ personal data in nefarious ways. He’s more or less curious as to why Google allows the sharing of this information in the first place. As such, he has posed a number of questions to Page in regards to the policy.

    (1) Unlike some competitors in the mobile app ecosystem, Google acts as a marketplace for developers to exchange goods and services with consumers.
    a. Please describe how an open marketplace benefits consumers.
    b. How does a consumer’s experience on Google Play via a mobile device compare with their experience purchasing goods in other marketplaces?

    (2) Please discuss the types of information shared with developers through Google Wallet.
    a. How is this information necessary for developers to process transactions?
    b. What other purposes does sharing this information serve?
    c. How is the breadth of information shared proportionate to Google’s need to share it?
    d. Have any harms or breaches of trust occurred because of this sharing?

    (3) The Google Wallet Privacy Policy states that it only shares information with third parties like developers as permitted until the Google Privacy Policy or as necessary for transactions.
    a. What is the process for the consumer to obtain notice in this statement or in the Google Privacy Policy?
    b. Is there a moment during purchasing an app where they learn that their address is disclosed as part of purchasing an app through Google Play?
    c. Was this also the policy for payment processing before Google Play?

    (4) The Google Wallet Privacy Policy states that Google is not responsible for how developers or other third parties choose to use or share consumer information.
    a. What precautions does Google take to avoid harmful uses of consumer’s data by third parties?
    b. Are there any mechanisms in place to mitigate the exploitation of data by third parties?

    Google has until February 28 to provide an answer. Knowing the company, it will probably address some of the questions posed by Johnson, but not all.

  • Google Play Is Making More Money, But iOS Still Makes More

    Google Play has always lagged behind Apple’s App Store in terms of pure revenue since its inception. That trend has not changed, but Google Play is at least starting to show signs of major growth after months of very little.

    App Annie recently released a study that compares revenue growth between Google Play and Apple’s App Store. The findings show that the iOS App Store is still by and large the dominant force in mobile revenue, but Google Play is starting to show some serious growth of its own.

    Google Play Is Making More Money

    As you can see, both Google Play and iOS App Store saw a marked increase in revenue during Q4. The growth of Google Play was far more impressive, however, as app revenue doubled between Q3 and Q4. iOS App Store revenue only increased by one-fifth, but it still made plenty more considering its already sizable lead in revenue.

    So, who’s responsible for app revenue growth on these platforms? The iOS App Store’s five biggest contributors were the United States, Japan, United Kingdom, Australia and Canada in that order They note that China is quickly closing in, however, and the nation is now ranked sixth in overall revenue contribution.

    As for Google Play, the three biggest contributors were the United States, Japan and South Korea. The U.S. was pretty consistent since the beginning of 2012, but the market in Japan and South Korea really exploded near the end of the year. The increase in Google Play revenue in these countries may correlate to increased sales of Android devices, especially in Japan where the Nexus 7 beat out the iPad during the holidays.

    These numbers make it easy to label winners and losers, but doing so would distract us from the real winners here – the app developers and consumers. Increased revenue across the board means more developers will be willing to develop apps for more mobile platforms. The more mobile platforms supported means more consumers buying apps. It’s a cycle that leads us to even more revenue and more app development. In short, everybody wins.

  • All Android Developers Will Soon Be Able To Reply To Reviews On Google Play

    In a rather awesome move for developers, Google allowed Android developers to directly reply to reviews on Google Play back in June. Unfortunately, the ability to do so was restricted to those who had achieved “Top Developer” status on the platform. Now Google is rolling out the ability to everybody.

    Android Community reports that developer Dave Kover recently discovered that he could reply to reviews on his apps in the Google Play store. He’s not billed as a “top developer” so it means that Google is finally beginning to roll out the review reply ability to more and more developers. At the moment, it doesn’t look like it’s live for everybody, but we’ve reached out to Google to find out when it might be.

    It’s kind of annoying that it took Google this long to roll out the ability to reply to reviews to everybody. It’s only a good thing when users and developers can directly communicate with each other instead of having to resort to email or other methods of communication that may get lost in the shuffle. This way, developers can offer support to users directly from the Play store and other users who may be having the same problem will be able to troubleshoot without having to wait for a reply.

    Smaller developers will probably also appreciate the ability to defend themselves from rotten reviews. Some men just want to watch the world burn, and that’s doubly true in mobile app reviews. Granted, some users may be less likely to post scathing reviews now that Google has tied Google Play into Google+. Trolls tend to flee from the loss of anonymity.

  • Cookie Monster Uses Google Play To Get In Shape

    Google, per its mission statement, wants to organize the world’s information and make it universally accessible. The company also would like you to reinvent yourself by using its numerous products.

    For New Year’s, Google posted to its official blog, a list of ways to use Google products to eat better, get fiscally fit, travel more, and learn something new. I won’t rehash all of that here, but within the post (in the “Eat Better” section), Google included a new video about how to use Google Play to eat better, and took advantage of Sesame Street’s Cookie Monster to do so.

    This is not the first time Google has turned to Muppets to sell its products. You may recall this commercial featuring the actual Muppets using Google+ Hangouts.

  • Google Play Music Gets Music Matching In U.S.

    Google announced via a Google+ post today that Google Play Music now has music matching in the U.S. The feature was launched in Europe last month, but now the iTunes Match-like feature, which scans your music collection and “rebuilds” it in the cloud (for free), is here in the states.

    Here’s what Google had to say about it:

    Google Play

    Traveling this season and want to make sure your music goes with you? Add up to 20,000 songs from your music collection to Google Play and stream it to your Android devices and your computer, anywhere you go.

    Our new music matching feature gets your songs into your online music library on Google Play much faster. We’ll scan your collection and quickly rebuild it in the cloud – all for free. And we’ll stream your music back to you at up to 320 kbps.

    This feature is live today for people in the US, following our European launch last month. Check it out: http://goo.gl/Hehq6!  It’ll be music to your ears.

    In other Google Play news, Google has a “surprise calendar countdown” in which it is offering free and/or discounted apps, songs, movies, shows, and books in the Google Play Store each day through the end of the year.

    [h/t: Engadget]