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Tag: Augmented Reality

  • Augmented Reality To Become Our Sixth Sense?

    Augmented Reality To Become Our Sixth Sense?

    Late last month, augmented reality developers Layar announced that it was making its platform available to all developers of iOS apps, opening the door for a lot more innovation and practical use-cases for AR technology. "All apps and services that have a location aspect can now easily and without license costs be enhanced with an AR view of their content," Layar co-founder, Maarten Lens-Fitzgerald told WebProNews. "It fits with the new trends within the AR industry, which is the democratization of this new medium – lowering the barrier to enter the new realm of AR."

    Since then, WebProNews spoke with Layar’s augmented reality strategist Gene Becker about what the future holds for not only Layar and the apps that take advantage of its platform, but for the technology and the industry as a whole. "We think of AR as really a emerging medium for creative expression and communication. It’s a medium that’s digital, that’s interactive, but it’s also uniquely physical in nature," he said. 

    "Think about the web back in 1994," he said. "The web was really – as we look back on it now – it was a democratization of the ability to publish – basically to put anything out on the web and connect with anybody in the world. We see augmented reality as kind of being in the early stages, a little bit like the web in 1994. That was kind of the days of black text on gray backgrounds, but it was a fundamental shift in terms of what kind of capabilities it gave people to publish and communicate with the world."

    "We think it’s really important that we enable anybody to create AR experiences to augment their physical world, and that’s going to be one of the things that really helps AR to take off and become mainstream, and a part of everybody’s life," he continued. 

    Once Layar opens up its platform to other developer ecosystems, growth is bound to be fueled even more. Lens-Fitzgerald told us, "We are always looking to expand to other platforms," and Layar’s Layar Stream feature, for content discovery went to Android even before iOS. 

    "When you augment the world it’s probably going to touch just about everything eventually, but I guess if you look at the kinds of content layers that we currently have on our platform, you can kind of get a sense of the range of things that are starting to be touched," said Becker of the technology. "We have commercial layers, and things like retail store finders. We have promotions – marketing promotions for new films coming out…there are games. People are making a variety of different kinds of interactive games…there’s data visualizations – people looking at things like visualizing earthquake magnitudes in real time, looking at pollution visualization…there’s also art exhibits both from established museums as well as from ‘guerilla artists’ who were sort of appropriating AR space for their works."

    "I think ultimately, it will touch everything," he said. 

    "I think one of the big challenges that we have is, it is early days, and up until now, a lot of people have really positioned augmented reality as this sort of really cool technology thing," Becker said.  "That’s pretty typical for a new, emerging space. We really feel like one of the big challenges for this year and the next couple years is to get past that ‘wow, gee whiz technology’ thing, and really get onto the business of creating a new medium that people can use to express, to connect, and to communicate."

    "The early adopters – the techies – get it," he added. "They like it, but that’s not where we’re going to add value to people’s lives more broadly."

    Of course Layar isn’t the only company out there making use of AR, and Layar prefers it that way. 

    "There’s definitely a growing number of AR companies out there," said Becker. "Most of them are actually our good friends. It’s a small industry, and at this point, I think the fact that there is competition is actually one of the best things that we can see, because it says there really is something here. There’s a real market. It supports multiple players, and we’re looking forward to helping push the envelope along with a lot of our friends in the States."

    "I think that over time, AR is really going to become an essential aspect of the mobile experience," he said. "The same way that today we think about email and social media and mapping and so forth. I think that AR is really going to be something that people use every day when they’re out and mobile. In the longer term, we all like to envision a world where we have immersive displays that you can put on just like a pair of sunglasses, and then suddenly the entire world can be sort of continuously augmented with information all around you. And I think that’s several years away still, but I think that when it gets to that point AR’s going to be almost like a sixth sense that we just rely on that we won’t know in some ways, how to do without."

    Do you think we’ll reach that point?

  • Will Augmented Reality Leap-Frog the QR Code?

    Will Augmented Reality Leap-Frog the QR Code?

    There continues to be a steady buzz about QR codes, those bar code-looking thingys that can be scanned by a smart phone to link you to added content, a website or perhaps even a coupon at the point of purchase. Here’s the Wikipedia definition.

    I’m not an expert in QR codes – or anything for that matter — but I’ve been around long enough to have a good idea if something is going to work or not.  I’m thinking the buzz on QR codes may be short-lived – and I’d like to explain why by telling you a short story about a beer can.

    One of my most interesting jobs was global marketing director for aluminum packaging products (like beverage cans).  While this may sound mundane, the opportunity to nurture $2.5 billion in sales with some of the world’s biggest brands was a lot of fun!

    On a customer trip, I noticed the flight attendant had a lanyard around her neck with a strange plastic device on the end. The device served as a fulcrum that she used under the tabs to open each can.  I asked her why she just didn’t open the pop-tops with her fingers and she pointed to her well-manicured nails.

    I suddenly realized that our humble package had a big problem. A significant part of the population — people with manicured nails — needed a secondary device to open the package. We were vulnerable!  Any competing package that did not require a secondary "opener" (like plastic bottles) would be preferred by these consumers!

    This revelation led to an R&D project aimed at an easier-opening lid which included a depressed "well" under the tab to protect well-groomed nails.

    QR codes are vulnerable in the same way — you need an "opener" to get to the goods. Consumers will resist this, especially if there is an alternative — and there is.

    Last summer I was in Bordeaux and noticed they had QR code posters everywhere to provide information on city events. I was a tourist with money to spend — their target market — but I couldn’t use the system.  Problem 1: The instructions were in French.  Problem 2: You had to download special software to access the information.  Problem 3: As an international visitor, I would have to access expensive roaming charges just to get the code.

    The "opener" in this case was a significant obstacle.  If the city went to the trouble of creating posters, why not put up one up that simply had the information people needed? Why make me WORK for it?

    Now suppose such a helpful poster existed … you would still have the problem of a language barrier, right? The problem could easily be solved for anybody that had a free smartphone app called WordLens. This technology is part of a swelling trend called augmented reality that I think will leap-frog the QR code innovation.

    In this example, by simply holding the phone in front of the foreign language, you get an instantaneous translation and access to the information when you need it, where you need it. No instructions. No dependence on an Internet connection. No expenditure in time or expense.  It’s just an extraordinarily user-friendly experience.

    I don’t think you can question the power of the idea behind QR Codes but I have reservations about customer adoption.  I believe augmented reality is one of the seminal technologies of 2011 and a development that could obsolete QR codes in many cases.  Imagine holding your phone up in front of a city street and having discounts, movie times, even names of nearby friends overlayed on top of the buildings?  Or using the phone to scan a display of shirts to immediately find your size, discounts, and matching pants and accessories?

    There will probably be legitimate uses for QR codes, especially for industrial applications and logistics tracking, but I believe augmented reality may leap-frog the innovation in the consumer arena before it leaves the gate.  This is just one opinion and I’m sincerely open for debate here — what’s your take on it?

    Originally published at BusinessesGrow.com

  • Layar Lowers the Barrier to Entry for Augmented Reality for Brands

    Layar Lowers the Barrier to Entry for Augmented Reality for Brands

    As reported earlier, augmented reality app provider Layar announced that it’s making its AR technology available for all iPhone apps via the Layar Player platform. While only three apps are utilizing it so far, you can expect to see  a lot more innovative AR-related features in many apps down the road.  

    Layar co-founder, Maarten Lens-Fitzgerald tells WebProNews, "All apps and services that have a location aspect can now easily and without license costs be enhanced with an AR view of their content. Any popular known service can use the Layar Player to add an AR view."

    There is a lot of room for Augmented Reality in both e-commerce and local business as evidenced by existing products, and clearly there is demand for more. 

    "This product of Layar is specifically inspired by all the brands and agencies that have approached us in the last year wanting their own AR experience within their own application," says Lens-Fitzgerald. "This is how we answered this market need."

    announced @ #DLD11 and now live, the Layar Player. Devs, publishers & brands can get Augmented reality in their own app http://bit.ly/f1QHb7less than a minute ago via TweetDeck

    "It fits with the new trends within the AR industry, which is the democratization of this new medium – lowering the barrier to enter the new realm of AR," he adds.

    On a possible Android release, he says, "We are always looking to expand to other platforms, but have nothing to announce at this time." 

    When Layar launched its Layar Stream feature, for content discovery, it went to Android first, so I don’t imagine that Android will be too far off for this. 

    More here.

  • Layar Lends Augmented Reality Technology to Any iPhone App

    Layar Lends Augmented Reality Technology to Any iPhone App

    Augmented reality app provider Layar made a very interesting announcement today – it’s making its AR technology available for all iPhone apps. In other words, expect to see a lot more innovative AR-related features in a lot of apps. 

    This extension of AR tech comes in the form of Layar’s Layar Player (now out of beta). It’s available to all agencies, brands, and developers to use to include AR (for free, no less) in their iPhone apps. 

    Layar already has a million active users on its platform, which can be reached as a result of this, and I would have to assume this will help spur growth in that number. As interesting use-cases for the platform increase, user interest is likely to follow. 

    "This year is about the democratization of augmented reality as we work to find ways to make it easier for everyone to create and publish AR content," said Claire Boonstra, co-founder and VP of platform and community. "The Player availability is the first of many activities Layar will be announcing this year to make this democratization happen."

    Layar names a few integrations in its announcement, which include the Bing-sponsored "Snowboard Hero", VerbeterdeBuurt, and Layar Trade. The first lets players earn more points; Layar Trade is an app that helps people view recent projects and work from local builders, and VerbeterdeBuurt is an app for letting neighbors post their issues and ideas for the public space on a map.

    As discussed in another recent article pertaining to a new eBay fashion app, augmented reality is likely to play an increasingly significant role in e-commerce, and much of that will be dependent on how businesses and other app developers integrate the technology. 

    Announcements like Layar’s should help stimulate this. Last year, Layar revealed the Layar stream, which opens up some doors for local brick and mortar businesses as well. 

    While today’s announcement doesn’t mention any details about the Layar Player becoming available for Android or other platforms, we imagine it’s only a matter of time. Layar itself is already available on Android. 

  • Is Augmented Reality the Future of E-Commerce?

    Is Augmented Reality the Future of E-Commerce?

    eBay has launched a new version of its eBay Fashion iPhone app. This one lets users virtually try on sunglasses by using their phone’s front-facing camera to capture an image of themselves and fit the sunglasses to their faces. 

    This comes in the form of a "see it on" feature. As eBay’s Richard Brewer-Hay explains, simply access this feature from the app’s front page, isolate an image of yourself using the camera, choose different styles of sunglasses, fit the glasses to your face using a pinch and zoom measurement, and purchase the pair you like best – right from your mobile phone.

    The video illustrates:

    We can expect to see a lot more of this kind of thing in e-commerce as more people get smartphones, smartphones (and other devices) get better, and more retailers realize the tremendous opportunities this presents. 

    Augmented reality could potentially be the biggest thing in e-commerce since the search engine. It’s a great concept from the desktop, but mobile takes it to a whole different level. This could both disrupt brick and mortar retail stores and complement them.

    Perhaps a customer is having a hard time finding a shirt they like at the store they’re browsing in. A retailer may be able to point them to one which is currently out of stock, but is available to order online. The customer could then see what it looks like on them from their phone, similar to how eBay’s new app works. 

    On the flipside, if this technology becomes more widely used and continues to improve, it may significantly reduce customers’ needs and desires to actually go to the physical stores. Why fight the mall traffic if I can try on the same merchandise from my couch, my friend’s house, or even from the waiting room at the Dentist? 

    "One of the greatest barriers in e-commerce is that the customer never gets to try out the product before buying it, as opposed to shopping in a physical store," says Christian Holst at Baymard Institute. "This is why research, experiments and best practices often recommend large product images, product videos and 3D product tours to improve e-commerce conversions. All to simulate the experience of holding the physical product." 

    "This will of course never come close to the experience of holding the product in your own hands, trying it out – or in the case of apparel, trying it on," adds Holst. "But with the rise of cameras in nearly every electronic device some smart retailers have found ways to use augmented reality to place the virtual products in the customer’s own life and environment." 

    Holst points to an iPhone app from watchmaker Neuvo, which lets users virtually try on watches, as another example. Kevin Tofel at GigaOm mentions a Converse iPhone app, which lets you virtually try on shoes.

    So, is augmented reality the future of e-commerce or is it simply the present. Well, while there are clearly examples out there, it has yet to go mainstream. Tofel doesn’t think it will for go mainstream for another 5 to 10 years, but I’m not sure it will take that long. 

    For one, ebay is a huge force in online retail, and I don’t imagine it will take that long for them to expand this to much more than the current functionality of this app. Also, given eBay’s size and influence, competitors are going to want to match or better the functionality. 

    More smartphones that support the technology will flood the market, and people will buy them. The first thing people tend to do when getting their first smartphone or one with new functionalities,  is look for all the coolest apps that take advantage of them. A new experience like virtually trying on clothing or accessories is bound to appeal to many. Combine that with more people simply using mobile for more of their web use in general, and I see no reason not to believe that e-commerce is going to be greatly impacted by augmented reality in the near future. 

    Agree? Disagree? Comment here.

  • Augmented Reality App to Provide Greater Value to Local Businesses

    Augmented Reality App to Provide Greater Value to Local Businesses

    It’s a very interesting time for local businesses. Mobile apps are opening many different opportunities for them to be discovered and new and creative ways. Likewise opportunities for engaging with customers and providing them with offers are becoming increasingly apparent.

    Layar
    , which makes a pretty useful augmented reality app, announced Layar Stream today, which will fuel the discovery of augmented reality content that is available around you.

    First, a little about Layar’s app itself.  It already has more than 1.6 million users, and serves 1.2 million augmented objects a day. Over 600 layers are published on the Layar Platform with over 2000 in development. Layers within the app let smartphone users point their phone in any given direction to find items as diverse as nearby restaurants and bars, Twitterers, crime spots, sports and events, apartments for rent…you name it. Some layers are free and some are paid.

    What the Layar Stream will do is generate a stream out of the augmented objects that are available around you. With so many layers in development, this will likely become an increasingly important element of tapping into the ones that you will find useful.

    "Layar Stream is the necessary building block to make Augmented Reality part of every day life," says CEO Raimo van der Klein "There is a whole augmented world out there that is waiting to be discovered. You just need to tap into Layar Stream"

    The Layar Stream will be available in the next version of the Layar app to be launched later this month. It will go to Android first, and then iPhone.

    With iPhone (not to mention the iPad) maintaining a great deal of popularity, and Android usage rapidly growing, you can see where this app might provide great value to local businesses.