Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the updraftplus domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /var/www/html/dev.webpronews.com/public_html/wp-includes/functions.php on line 6114

Warning: session_start(): Session cannot be started after headers have already been sent in /var/www/html/dev.webpronews.com/public_html/wp-content/themes/wpn_theme/templates/mc-sub-group.php on line 2
GDC 2012: Tweets From the Game Developers Conference «

GDC 2012: Tweets From the Game Developers Conference

The highly attended Game Developers Conference opened today at the Moscone Center in San Francisco. Here are some of the reactions to the opening day we have selected from Twitter: @YouTubeYouTubeHow ...
GDC 2012: Tweets From the Game Developers Conference
Written by

The highly attended Game Developers Conference opened today at the Moscone Center in San Francisco. Here are some of the reactions to the opening day we have selected from Twitter:

How many Post-it notes does it take to kick off the world’s largest game developers conference? http://t.co/aQXAqcla #GDC 3 hours ago via Social Publisher ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

The line for Indie Game the Movie is pretty long. #GDC 1 minute ago via Tweetbot for iOS ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Aw proud! RT @marleigh: A Swedish game developer named a paper airplane after me. This may be the highlight of my #GDC http://t.co/H9JwrgOf 2 minutes ago via Twitter for iPhone ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

My only read #GDC complaint: Moscone chairs are harder than fourth grade 3 minutes ago via Twitter for iPhone ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Games as research: It’s hard to make an entertaining game. Even harder to do it and solve a hard problem #GDC 4 minutes ago via Twitter for Mac ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Health behaviors spread in social networks, social games can impact mental/emotional health. #gdc 6 minutes ago via txt ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Awesome presentation @hyperandroid, very informative and honest! Thank you!!! #GDC http://t.co/Jjwc28QE 7 minutes ago via Twitter for Android ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Wikipedia claims Viagra is a possible cure for jet lag #GDC 8 minutes ago via Twitter for iPhone ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Line for indie game movie is crazy long and still an hour to go #gdc 11 minutes ago via TweetDeck ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

RT @Machkovech An EA employee just made fun of EA’s Dragon Age II to make a point about bad gaming AI. Internal friction! #gdc 13 minutes ago via Twitterrific ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

“iOS only is hard and Apple is kind of a pain in the a**” #GDC 13 minutes ago via Twitterrific ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

#gdc. sorry folks, no free stuff from Google this year — colt mcanlis. 5 hours ago via web ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

RT @ditcomputing Game AI programmers need to do more people watching #gdc 15 minutes ago via Twitterrific ·  Reply ·  Retweet ·  Favorite · powered by @socialditto

Subscribe for Updates

Newsletter

By signing up for our newsletter you agree to receive content related to ientry.com / webpronews.com and our affiliate partners. For additional information refer to our terms of service.
Get the WebProNews newsletter delivered to your inbox

Get the free daily newsletter read by decision makers

Subscribe
Advertise with Us

Ready to get started?

Get our media kit